Brain-body-task co-adaptation can improve autonomous learning and speed of bipedal walking.

IF 3.1 3区 计算机科学 Q1 ENGINEERING, MULTIDISCIPLINARY Bioinspiration & Biomimetics Pub Date : 2024-10-24 DOI:10.1088/1748-3190/ad8419
Darío Urbina-Meléndez, Hesam Azadjou, Francisco J Valero-Cuevas
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Abstract

Inspired by animals that co-adapt their brain and body to interact with the environment, we present a tendon-driven and over-actuated (i.e.njoint,n+1 actuators) bipedal robot that (i) exploits its backdrivable mechanical properties to manage body-environment interactions without explicit control,and(ii) uses a simple 3-layer neural network to learn to walk after only 2 min of 'natural' motor babbling (i.e. an exploration strategy that is compatible with leg and task dynamics; akin to childsplay). This brain-body collaboration first learns to produce feet cyclical movements 'in air' and, without further tuning, can produce locomotion when the biped is lowered to be in slight contact with the ground. In contrast, training with 2 min of 'naïve' motor babbling (i.e. an exploration strategy that ignores leg task dynamics), does not produce consistent cyclical movements 'in air', and produces erratic movements and no locomotion when in slight contact with the ground. When further lowering the biped and making the desired leg trajectories reach 1 cm below ground (causing the desired-vs-obtained trajectories error to be unavoidable), cyclical movements based on either natural or naïve babbling presented almost equally persistent trends, and locomotion emerged with naïve babbling. Therefore, we show how continual learning of walking in unforeseen circumstances can be driven by continual physical adaptation rooted in the backdrivable properties of the plant and enhanced by exploration strategies that exploit plant dynamics. Our studies also demonstrate that the bio-inspired co-design and co-adaptations of limbs and control strategies can produce locomotion without explicit control of trajectory errors.

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大脑-身体-任务协同适应可以提高自主学习能力和双足行走的速度。
受共同调整大脑和身体以与环境互动的动物的启发,我们提出了一种腱驱动和过度致动(即 n 个关节、n+1 个致动器)的双足机器人,(i) 利用其可反向驱动的机械特性来管理身体与环境的互动,而无需显式控制;(ii) 使用简单的 3 层神经网络,在仅 2 分钟的 "自然 "运动咿呀学语(即一种与腿部和任务动态相容的探索策略;类似于儿童游戏)后学会行走。这种脑-体协作首先学会在 "空中 "进行脚部周期性运动,然后无需进一步调整,就能在双足降低到与地面轻微接触时进行运动。与此相反,通过 2 分钟的 "原始 "运动咿呀训练(即忽略腿部任务动态的探索策略),并不能在 "空中 "产生一致的周期性运动,而且在与地面轻微接触时会产生不稳定的运动,也不会产生运动。当进一步降低双足并使所需的腿部轨迹低于地面 1 厘米时(使所需与所获轨迹的误差不可避免),基于自然咿呀学语或天真咿呀学语的周期性运动呈现出几乎相同的持续趋势,而天真咿呀学语则出现了运动。因此,我们展示了在不可预见的情况下如何通过持续的物理适应来学习行走,这种适应植根于植物的可逆向驱动特性,并通过利用植物动态的探索策略得到加强。我们的研究还证明,生物启发的肢体和控制策略的共同设计和共同适应可以在不明确控制轨迹误差的情况下产生运动。
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来源期刊
Bioinspiration & Biomimetics
Bioinspiration & Biomimetics 工程技术-材料科学:生物材料
CiteScore
5.90
自引率
14.70%
发文量
132
审稿时长
3 months
期刊介绍: Bioinspiration & Biomimetics publishes research involving the study and distillation of principles and functions found in biological systems that have been developed through evolution, and application of this knowledge to produce novel and exciting basic technologies and new approaches to solving scientific problems. It provides a forum for interdisciplinary research which acts as a pipeline, facilitating the two-way flow of ideas and understanding between the extensive bodies of knowledge of the different disciplines. It has two principal aims: to draw on biology to enrich engineering and to draw from engineering to enrich biology. The journal aims to include input from across all intersecting areas of both fields. In biology, this would include work in all fields from physiology to ecology, with either zoological or botanical focus. In engineering, this would include both design and practical application of biomimetic or bioinspired devices and systems. Typical areas of interest include: Systems, designs and structure Communication and navigation Cooperative behaviour Self-organizing biological systems Self-healing and self-assembly Aerial locomotion and aerospace applications of biomimetics Biomorphic surface and subsurface systems Marine dynamics: swimming and underwater dynamics Applications of novel materials Biomechanics; including movement, locomotion, fluidics Cellular behaviour Sensors and senses Biomimetic or bioinformed approaches to geological exploration.
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