Time-Smooth Wireless Transmission of Probabilistic Slicing VR 360 Video in MISO-OFDM Systems

IF 8.3 2区 计算机科学 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC IEEE Transactions on Communications Pub Date : 2024-10-15 DOI:10.1109/TCOMM.2024.3481007
Long Teng;Guangtao Zhai;Yongpeng Wu;Xiongkuo Min;Biqian Feng;Yucheng Zhu;Wenjun Zhang
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Abstract

The multiple-input and single-output (MISO)-orthogonal frequency-division multiplexing (OFDM) systems afford low latency and high reliability for virtual reality (VR) 360 video in multi-user scenarios. Motivated by the goal of maintaining time-smoothness while holding acceptably low complexity, a crucial factor in VR video transmission, we conduct a comprehensive study that integrates the characteristics of VR video with the strategies for subcarrier assignment and power allocation. By analyzing the pre-transmitted tile-segments, the missing tile-segments, and the video frame structure, we propose two probabilistic slicing schemes (PSPs) to minimize the size of required tile-segments of VR video scenes. In time-smoothness maximization, the desired discrete encoding rate set, discrete subcarrier assignment, continuous power allocation, and fixed total power constraint make it a challenging mixed-integer nonlinear programming (MINLP) problem. Unlike the straightforward relaxation-recovery method, we firstly prove that a near-optimal recovered encoding rate is the discrete value closest to the optimal relaxed-continuous encoding rate. We then propose a Two-step Encoding Rate Maximization (TERM) method, including the relaxed-continuous sum-rate maximization and the discrete encoding rate recovery, to achieve the near-optimal subcarrier assignment and the power allocation with low complexity. Simulation results on real-world VR video dataset validate that the two PSPs can effectively minimize the number of transmitted tile-segments. The proposed TERM with PSPs can maintain time-smoothness of VR 360 video with an acceptably low level of complexity in MISO-OFDM systems.
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在 MISO-OFDM 系统中以时间平滑方式无线传输概率切片 VR 360 视频
多输入单输出(MISO)正交频分复用(OFDM)系统为多用户场景下的虚拟现实(VR) 360视频提供了低延迟和高可靠性。为了在保持时间平滑的同时保持可接受的低复杂度,这是VR视频传输的关键因素,我们将VR视频的特点与子载波分配和功率分配策略相结合,进行了全面的研究。通过分析预传输的拼接段、缺失的拼接段和视频帧结构,提出了两种概率切片方案(PSPs)来最小化VR视频场景所需拼接段的大小。在时间平滑最大化方面,期望的离散编码率集、离散子载波分配、连续功率分配和固定总功率约束使其成为一个具有挑战性的混合整数非线性规划问题。与简单的松弛-恢复方法不同,我们首先证明了近似最优恢复编码率是最优松弛-连续编码率的离散值。在此基础上,提出了一种两步编码率最大化(TERM)方法,包括松弛连续和率最大化和离散编码率恢复,以低复杂度实现近最优的子载波分配和功率分配。在现实VR视频数据集上的仿真结果验证了这两种ps可以有效地减少传输的瓷砖段数量。在MISO-OFDM系统中,提出的带psp的TERM可以保持VR 360视频的时间平滑性,并且具有可接受的低复杂度。
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来源期刊
IEEE Transactions on Communications
IEEE Transactions on Communications 工程技术-电信学
CiteScore
16.10
自引率
8.40%
发文量
528
审稿时长
4.1 months
期刊介绍: The IEEE Transactions on Communications is dedicated to publishing high-quality manuscripts that showcase advancements in the state-of-the-art of telecommunications. Our scope encompasses all aspects of telecommunications, including telephone, telegraphy, facsimile, and television, facilitated by electromagnetic propagation methods such as radio, wire, aerial, underground, coaxial, and submarine cables, as well as waveguides, communication satellites, and lasers. We cover telecommunications in various settings, including marine, aeronautical, space, and fixed station services, addressing topics such as repeaters, radio relaying, signal storage, regeneration, error detection and correction, multiplexing, carrier techniques, communication switching systems, data communications, and communication theory. Join us in advancing the field of telecommunications through groundbreaking research and innovation.
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