The effect of different visual feedback interfaces of music training games on speech rehabilitation in hearing-impaired children: An fNIRS study

IF 2.5 4区 医学 Q3 NEUROSCIENCES Neuroscience Letters Pub Date : 2024-10-10 DOI:10.1016/j.neulet.2024.138010
Song Hao, Qiaoran Wang, Yuhan Zhang, Yibei Miao, Yuxin Shan
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Abstract

Singing plays a critical role in enhancing musicality, sound discrimination, and attention, and proves advantageous for speech rehabilitation in children with hearing impairments. Computer-based training games are well-suited to the learning behaviors of children, with substantial evidence suggesting that music training augments speech training capabilities in this demographic. Despite this, there is a lack of detailed exploration into the design of interactive online music training interfaces tailored for these needs. This study investigates brain activation changes using two visual feedback singing games, analyzed through functional near-infrared spectroscopy: a serious game (SG) and an entertainment game (EG) with visually enhanced feedback. It also assesses the efficacy of home-based music training software for speech rehabilitation.
Methods involved recording oxygenated hemoglobin concentration (Delta [HbO]) signals from the prefrontal cortex, motor cortex, occipital lobe, and temporal lobe in 21 children (average age: 9.3 ± 1.9 years) during two singing interface experiments. Subjects also completed the Intrinsic Motivation Inventory (IMI) questionnaire post-experiment.
Main results showed that brain regions, particularly the temporal lobe, exhibited stronger and more pronounced activation signals with the SG interface compared to the EG, suggesting that SG is more effective for speech system rehabilitation. The Intrinsic Motivation Scale results revealed higher acceptability for SG than for EG. This study provides insights into designing online speech rehabilitation products for children with hearing impairment, advocating for better interactive training methods from a neuroscience perspective.
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不同视觉反馈界面的音乐训练游戏对听障儿童语言康复的影响:一项 fNIRS 研究。
唱歌在提高乐感、声音辨别力和注意力方面起着至关重要的作用,并被证明有利于听障儿童的语言康复。基于计算机的训练游戏非常适合儿童的学习行为,大量证据表明,音乐训练能增强这一人群的语言训练能力。尽管如此,目前还缺乏针对这些需求设计互动式在线音乐训练界面的详细探索。本研究通过功能性近红外光谱分析研究了两款视觉反馈歌唱游戏的大脑激活变化:一款严肃游戏(SG)和一款带有视觉增强反馈的娱乐游戏(EG)。研究还评估了家庭音乐训练软件在语言康复方面的功效。研究方法包括在两次歌唱界面实验中记录 21 名儿童(平均年龄:9.3 ± 1.9 岁)的前额叶皮层、运动皮层、枕叶和颞叶的氧合血红蛋白浓度(Delta [HbO])信号。受试者还在实验后填写了内在动机量表(IMI)问卷。主要结果显示,与 EG 相比,SG 界面的脑区(尤其是颞叶)表现出更强更明显的激活信号,这表明 SG 对语音系统康复更有效。内在动机量表结果显示,SG 的可接受性高于 EG。这项研究为设计听障儿童在线言语康复产品提供了启示,从神经科学的角度倡导了更好的交互式训练方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Neuroscience Letters
Neuroscience Letters 医学-神经科学
CiteScore
5.20
自引率
0.00%
发文量
408
审稿时长
50 days
期刊介绍: Neuroscience Letters is devoted to the rapid publication of short, high-quality papers of interest to the broad community of neuroscientists. Only papers which will make a significant addition to the literature in the field will be published. Papers in all areas of neuroscience - molecular, cellular, developmental, systems, behavioral and cognitive, as well as computational - will be considered for publication. Submission of laboratory investigations that shed light on disease mechanisms is encouraged. Special Issues, edited by Guest Editors to cover new and rapidly-moving areas, will include invited mini-reviews. Occasional mini-reviews in especially timely areas will be considered for publication, without invitation, outside of Special Issues; these un-solicited mini-reviews can be submitted without invitation but must be of very high quality. Clinical studies will also be published if they provide new information about organization or actions of the nervous system, or provide new insights into the neurobiology of disease. NSL does not publish case reports.
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