Shilong Sun , Chiyao Li , Zida Zhao , Haodong Huang , Wenfu Xu
{"title":"Leveraging large language models for comprehensive locomotion control in humanoid robots design","authors":"Shilong Sun , Chiyao Li , Zida Zhao , Haodong Huang , Wenfu Xu","doi":"10.1016/j.birob.2024.100187","DOIUrl":null,"url":null,"abstract":"<div><div>This paper investigates the utilization of large language models (LLMs) for the comprehensive control of humanoid robot locomotion. Traditional reinforcement learning (RL) approaches for robot locomotion are resource-intensive and rely heavily on manually designed reward functions. To address these challenges, we propose a method that employs LLMs as the primary designer to handle key aspects of locomotion control, such as trajectory planning, inverse kinematics solving, and reward function design. By using user-provided prompts, LLMs generate and optimize code, reducing the need for manual intervention. Our approach was validated through simulations in Unity, demonstrating that LLMs can achieve human-level performance in humanoid robot control. The results indicate that LLMs can simplify and enhance the development of advanced locomotion control systems for humanoid robots.</div></div>","PeriodicalId":100184,"journal":{"name":"Biomimetic Intelligence and Robotics","volume":"4 4","pages":"Article 100187"},"PeriodicalIF":0.0000,"publicationDate":"2024-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Biomimetic Intelligence and Robotics","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2667379724000457","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper investigates the utilization of large language models (LLMs) for the comprehensive control of humanoid robot locomotion. Traditional reinforcement learning (RL) approaches for robot locomotion are resource-intensive and rely heavily on manually designed reward functions. To address these challenges, we propose a method that employs LLMs as the primary designer to handle key aspects of locomotion control, such as trajectory planning, inverse kinematics solving, and reward function design. By using user-provided prompts, LLMs generate and optimize code, reducing the need for manual intervention. Our approach was validated through simulations in Unity, demonstrating that LLMs can achieve human-level performance in humanoid robot control. The results indicate that LLMs can simplify and enhance the development of advanced locomotion control systems for humanoid robots.