QoE-Aware Bandwidth Resource Allocation Strategy for Ultra-High-Definition Video Services in B5G: A Game Theoretic Approach

IF 8.9 1区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS IEEE Internet of Things Journal Pub Date : 2024-11-12 DOI:10.1109/JIOT.2024.3496671
Zaijian Wang;Xiaoao Liu;Huimin Gu;Shiwen Mao;Zikang Peng
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Abstract

With ultra-high-definition (UHD) video services developing in B5G networks, such as an UHD video surveillance system with a resolution of $7680\times 4320$ p, that generates video data 24/7, the high-service overhead caused by the bandwidth resource bottleneck will greatly affect the performance of video services. Network slice provider (NSP) focuses on the overall revenue. However, network slice user (NSU) emphasizes task requirements and cost. A crucial challenge to find a desirable tradeoff between NSPs and NSUs since the objective of NSPs’ Quality of Experience (QoE) is partially in conflict with the objective of NSUs’ QoE. In order to investigate the performance of data transmission for UHD video from the perspective of QoE, a Stackelberg game model is leveraged to achieve the optimization goals after constructed a novel QoE model. After analyzing the game process, Nash equilibrium can be achieved that indicates a relatively optimal state. A problem of maximizing the overall effective QoE is formulated by jointly optimizing NSPs’ QoE, NSUs’ QoE and the bandwidth resource allocation. To tackle the nonconvex formulated problem, a QoE-Aware Game-theoretic Band-width Resource Allocation Strategy for UHD Video Services named “QAGBRAS” is proposed. Extensive experiments are conducted to evaluate performance of the proposed approach against the state-of-the art solutions in terms of network congestion control, bandwidth utilization, and QoE factors, including NSP’s revenue, NSU’s task requirements, and cost. Simulation results show that our proposed approach can effectively achieve the optimal solution in the context of QoE.
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面向 B5G 中超高清视频服务的 QoE 感知带宽资源分配策略:博弈论方法
随着B5G网络中超高清(UHD)视频业务的发展,如分辨率为$7680 × 4320$ p的超高清视频监控系统,每天24小时产生视频数据,带宽资源瓶颈带来的高业务开销将极大地影响视频业务的性能。网络切片提供商(NSP)关注的是整体收入。然而,网络切片用户(NSU)强调任务需求和成本。由于nsp的体验质量(QoE)目标与nsu的QoE目标部分冲突,因此在nsp和nsu之间找到理想的权衡是一个关键挑战。为了从QoE的角度研究超高清视频的数据传输性能,在构建了新的QoE模型后,利用Stackelberg博弈模型来实现优化目标。通过对博弈过程的分析,可以得到一个相对最优状态的纳什均衡。通过对nsp的QoE、nsu的QoE和带宽资源分配进行联合优化,提出了整体有效QoE最大化的问题。为了解决非凸公式化问题,提出了一种基于qos感知的UHD视频业务带宽资源分配策略QAGBRAS。在网络拥塞控制、带宽利用率和QoE因素(包括NSP的收入、NSU的任务要求和成本)方面,进行了大量的实验来评估所提出的方法与最先进的解决方案的性能。仿真结果表明,该方法可以有效地实现QoE环境下的最优解。
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来源期刊
IEEE Internet of Things Journal
IEEE Internet of Things Journal Computer Science-Information Systems
CiteScore
17.60
自引率
13.20%
发文量
1982
期刊介绍: The EEE Internet of Things (IoT) Journal publishes articles and review articles covering various aspects of IoT, including IoT system architecture, IoT enabling technologies, IoT communication and networking protocols such as network coding, and IoT services and applications. Topics encompass IoT's impacts on sensor technologies, big data management, and future internet design for applications like smart cities and smart homes. Fields of interest include IoT architecture such as things-centric, data-centric, service-oriented IoT architecture; IoT enabling technologies and systematic integration such as sensor technologies, big sensor data management, and future Internet design for IoT; IoT services, applications, and test-beds such as IoT service middleware, IoT application programming interface (API), IoT application design, and IoT trials/experiments; IoT standardization activities and technology development in different standard development organizations (SDO) such as IEEE, IETF, ITU, 3GPP, ETSI, etc.
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