{"title":"A timestamp-based Nesterov’s accelerated projected gradient method for distributed Nash equilibrium seeking in monotone games","authors":"Nian Liu , Shaolin Tan , Ye Tao , Jinhu Lü","doi":"10.1016/j.sysconle.2024.105966","DOIUrl":null,"url":null,"abstract":"<div><div>In this paper, a timestamp-based Nesterov’s accelerated gradient algorithm is proposed for Nash equilibrium seeking over communication networks for strongly monotone games. Its difference from the well-known consensus-based Nash equilibrium seeking method is that each player’s local estimates of players’ actions is updated by both Nesterov’s accelerated gradient method and timestamp-based broadcasting protocol. We prove its convergence to the <span><math><mi>ϵ</mi></math></span>-approximation Nash equilibrium with the fixed step-size. Simulation results are given to demonstrate the outperformance of the proposed algorithm over some well-known projected gradient approaches. It is shown that the required number of iterations to reach the Nash equilibrium is greatly reduced in our proposed algorithm.</div></div>","PeriodicalId":49450,"journal":{"name":"Systems & Control Letters","volume":"194 ","pages":"Article 105966"},"PeriodicalIF":2.1000,"publicationDate":"2024-11-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Systems & Control Letters","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0167691124002548","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper, a timestamp-based Nesterov’s accelerated gradient algorithm is proposed for Nash equilibrium seeking over communication networks for strongly monotone games. Its difference from the well-known consensus-based Nash equilibrium seeking method is that each player’s local estimates of players’ actions is updated by both Nesterov’s accelerated gradient method and timestamp-based broadcasting protocol. We prove its convergence to the -approximation Nash equilibrium with the fixed step-size. Simulation results are given to demonstrate the outperformance of the proposed algorithm over some well-known projected gradient approaches. It is shown that the required number of iterations to reach the Nash equilibrium is greatly reduced in our proposed algorithm.
期刊介绍:
Founded in 1981 by two of the pre-eminent control theorists, Roger Brockett and Jan Willems, Systems & Control Letters is one of the leading journals in the field of control theory. The aim of the journal is to allow dissemination of relatively concise but highly original contributions whose high initial quality enables a relatively rapid review process. All aspects of the fields of systems and control are covered, especially mathematically-oriented and theoretical papers that have a clear relevance to engineering, physical and biological sciences, and even economics. Application-oriented papers with sophisticated and rigorous mathematical elements are also welcome.