Font and background color combinations influence recognition efficiency: A novel method via primary color Euclidean distance and response surface analysis
Wenchao Zhu , Zeliang Cheng , Qi Wang , Jing Du , Yingzi Lin
{"title":"Font and background color combinations influence recognition efficiency: A novel method via primary color Euclidean distance and response surface analysis","authors":"Wenchao Zhu , Zeliang Cheng , Qi Wang , Jing Du , Yingzi Lin","doi":"10.1016/j.displa.2024.102873","DOIUrl":null,"url":null,"abstract":"<div><div>The readability of human–computer interfaces impacts the users’ visual performance while using electronic devices, which gains inadequate attention. This situation is critical during high-stress conditions such as firefighting, where accurate and fast information processing is critical. This study addresses how font and background color combinations on Liquid Crystal displays (LCDs) affect recognition efficiency. A novel concept, primary color Euclidean distance (PCED), is introduced and testified under a repeated-measures experiment. Three factors were investigated: background color (black, white), font color (red, green, blue), and PCEDs. A total of 24 participants were recruited. Results demonstrate that color combinations with specific PCED values can substantially impact recognition efficiency. By using RSA, this study modelled the response time in a generalized mathematical model, which is response surface analysis. Results showed that blue font colors under a black background showed the longest response time. This study also explored the influence of physical stress on recognition efficiency, revealing a latency of about 100 ms across all color combinations. The findings offer a methodological advancement in understanding the effects of color combinations in digital displays, setting the stage for future research in diverse demographic and technological contexts, including mixed reality.</div></div>","PeriodicalId":50570,"journal":{"name":"Displays","volume":"85 ","pages":"Article 102873"},"PeriodicalIF":3.7000,"publicationDate":"2024-11-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Displays","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141938224002373","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
The readability of human–computer interfaces impacts the users’ visual performance while using electronic devices, which gains inadequate attention. This situation is critical during high-stress conditions such as firefighting, where accurate and fast information processing is critical. This study addresses how font and background color combinations on Liquid Crystal displays (LCDs) affect recognition efficiency. A novel concept, primary color Euclidean distance (PCED), is introduced and testified under a repeated-measures experiment. Three factors were investigated: background color (black, white), font color (red, green, blue), and PCEDs. A total of 24 participants were recruited. Results demonstrate that color combinations with specific PCED values can substantially impact recognition efficiency. By using RSA, this study modelled the response time in a generalized mathematical model, which is response surface analysis. Results showed that blue font colors under a black background showed the longest response time. This study also explored the influence of physical stress on recognition efficiency, revealing a latency of about 100 ms across all color combinations. The findings offer a methodological advancement in understanding the effects of color combinations in digital displays, setting the stage for future research in diverse demographic and technological contexts, including mixed reality.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.