Heuristic satisficing inferential decision making in human and robot active perception.

IF 2.9 Q2 ROBOTICS Frontiers in Robotics and AI Pub Date : 2024-11-12 eCollection Date: 2024-01-01 DOI:10.3389/frobt.2024.1384609
Yucheng Chen, Pingping Zhu, Anthony Alers, Tobias Egner, Marc A Sommer, Silvia Ferrari
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Abstract

Inferential decision-making algorithms typically assume that an underlying probabilistic model of decision alternatives and outcomes may be learned a priori or online. Furthermore, when applied to robots in real-world settings they often perform unsatisfactorily or fail to accomplish the necessary tasks because this assumption is violated and/or because they experience unanticipated external pressures and constraints. Cognitive studies presented in this and other papers show that humans cope with complex and unknown settings by modulating between near-optimal and satisficing solutions, including heuristics, by leveraging information value of available environmental cues that are possibly redundant. Using the benchmark inferential decision problem known as "treasure hunt", this paper develops a general approach for investigating and modeling active perception solutions under pressure. By simulating treasure hunt problems in virtual worlds, our approach learns generalizable strategies from high performers that, when applied to robots, allow them to modulate between optimal and heuristic solutions on the basis of external pressures and probabilistic models, if and when available. The result is a suite of active perception algorithms for camera-equipped robots that outperform treasure-hunt solutions obtained via cell decomposition, information roadmap, and information potential algorithms, in both high-fidelity numerical simulations and physical experiments. The effectiveness of the new active perception strategies is demonstrated under a broad range of unanticipated conditions that cause existing algorithms to fail to complete the search for treasures, such as unmodelled time constraints, resource constraints, and adverse weather (fog).

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人类和机器人主动感知中的启发式满意推理决策。
推理决策算法通常假定,决策备选方案和结果的基本概率模型可以先验学习或在线学习。此外,当机器人应用于真实世界环境时,由于违反了这一假设和/或由于机器人遇到了意料之外的外部压力和限制,它们的表现往往不尽如人意或无法完成必要的任务。本论文和其他论文中介绍的认知研究表明,人类通过利用可能多余的可用环境线索的信息价值,在接近最优和令人满意的解决方案(包括启发式)之间进行调节,从而应对复杂和未知的环境。本文利用被称为 "寻宝 "的基准推理决策问题,开发了一种研究和模拟压力下主动感知解决方案的通用方法。通过模拟虚拟世界中的寻宝问题,我们的方法从高绩效者那里学到了通用策略,当应用到机器人身上时,它们可以根据外部压力和概率模型(如果有的话)在最佳解决方案和启发式解决方案之间进行调节。结果,在高保真数值模拟和物理实验中,这套用于配备摄像头的机器人的主动感知算法优于通过单元分解、信息路线图和信息势能算法获得的寻宝解决方案。新的主动感知策略的有效性在各种导致现有算法无法完成寻宝的意外条件下得到了证明,例如未模拟的时间限制、资源限制和恶劣天气(雾)。
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来源期刊
CiteScore
6.50
自引率
5.90%
发文量
355
审稿时长
14 weeks
期刊介绍: Frontiers in Robotics and AI publishes rigorously peer-reviewed research covering all theory and applications of robotics, technology, and artificial intelligence, from biomedical to space robotics.
期刊最新文献
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