Stand(ing)still?! Exploring Motion Affordances in Learning Environments as a Lever for Better Motor Skills in Youngsters.

Ruth Stevens, Kristine De Martelaer, Lindsay Everaert, Jan Vanrie
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Abstract

Designing learning environments is challenging due to the dichotomy of the slow pace in which the discipline of architecture and the built environment evolve, and the fast-changing society in which youngsters are educated. However, the challenge posed by youngsters' exacerbated sedentary life style (i.e. due to usage of digital devices and the passive covid-period) urges us to reflect upon the role that the environment can play in their physical fitness and wellbeing, more specifically by looking at how the environment affords youngsters to be in motion. We hypothesize that reimagining schools in order to boost a physically active life could translate into better motor skills. A first question to be answered therein is: how do youngsters 'read' and pick up various types of motion affordances in the environment? This current blind spot is our focal point. In this paper we report on the findings of an experiment in which 14 pupils (aged 8-14) visited a university campus. They were asked in three different scenarios to perform motor activities in a specific room driven by what that room had to offer spatially (ranging from its structural elements to interior equipment/detailing). The exercise was repeated in three typical university spaces: cafeteria, auditorium and agora. The youngsters were recorded on film; using the Test of Gross Motor Development-3, their movements were analyzed on (1) uniqueness of motor activities performed, (2) type of motor activities, (3) notion of competence. Preliminary results showcase that youngsters are creative in their movement behavior and use different spatial elements present, but mainly perform locomotor actions. They display little stability/balance, and object control actions. This explorative study hints at a deeper attention to the two latter aspects of motor skills, as these are also crucial in the transitioning process from basic to specific motor skills, occurring at that age.

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站(ing)仍然? !探索学习环境中的运动可视性作为提高青少年运动技能的杠杆。
由于建筑学科和建筑环境发展的缓慢步伐,以及年轻人教育的快速变化的社会,设计学习环境是具有挑战性的。然而,年轻人久坐不动的生活方式所带来的挑战(即由于使用数字设备和被动的covid- 19期)促使我们反思环境在他们的身体健康和福祉中所起的作用,更具体地说,是通过研究环境如何让年轻人运动起来。我们假设,为了促进身体活动的生活,重新设想学校可以转化为更好的运动技能。这里要回答的第一个问题是:青少年是如何“阅读”和获取环境中各种类型的运动启示的?当前的盲点是我们的焦点。在这篇论文中,我们报告了14名学生(8-14岁)参观大学校园的实验结果。他们被要求在三种不同的场景中在一个特定的房间里进行运动活动,这些活动是由房间的空间提供(从结构元素到内部设备/细节)驱动的。在三个典型的大学空间中重复了这个练习:自助餐厅、礼堂和广场。这些年轻人被拍成了电影;采用大肌肉动作发展量表(Test of Gross - Motor Development-3),从(1)运动活动的独特性、(2)运动活动的类型、(3)能力概念等方面对幼儿的运动进行分析。初步结果表明,幼儿在动作行为上具有创造性,使用了不同的空间元素,但主要表现为运动动作。它们几乎没有表现出稳定性/平衡性,以及物体控制动作。这项探索性研究暗示了对运动技能后两个方面的更深层次的关注,因为这两个方面在从基本运动技能到特定运动技能的过渡过程中也是至关重要的,发生在那个年龄。
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Service Thinking in Architectural Design for Dementia in the Finnish Context. Shaping the Typology of Modern Finnish Psychiatric Hospitals: Analyzing Design Briefs of Two Case Studies. Soundscape Augmentation in Dementia Care Design; Need for a Guideline. Stand(ing)still?! Exploring Motion Affordances in Learning Environments as a Lever for Better Motor Skills in Youngsters. The Good, the Bad, and the Ugly: The Journey of an Architect-Researcher in Palliative Environments.
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