Ultra-Low Bitrate Face Video Compression Based on Conversions From 3D Keypoints to 2D Motion Map

Zhao Wang;Bolin Chen;Shurun Wang;Shiqi Wang;Yan Ye;Siwei Ma
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Abstract

How to compress face video is a crucial problem for a series of online applications, such as video chat/conference, live broadcasting and remote education. Compared to other natural videos, these face-centric videos owning abundant structural information can be compactly represented and high-quality reconstructed via deep generative models, such that the promising compression performance can be achieved. However, the existing generative face video compression schemes are faced with the inconsistency between the 3D facial motion in the physical world and the face content evolution in the 2D view. To solve this drawback, we propose a 3D-Keypoint-and-2D-Motion based generative method for Face Video Compression, namely FVC-3K2M, which can well ensure perceptual compensation and visual consistency between motion description and face reconstruction. In particular, the temporal evolution of face video can be characterized into separate 3D keypoints from the global and local perspectives, entailing great coding flexibility and accurate motion representation. Moreover, a cascade motion conversion mechanism is further proposed to internally convert 3D keypoints to 2D dense motion, enforcing the face video reconstruction to be perceptually realistic. Finally, an adaptive reference frame selection scheme is developed to enhance the adaptation of various temporal movements. Experimental results show that the proposed scheme can realize reliable video communication in the extremely limited bandwidth, e.g., 2 kbps. Compared to the state-of-the-art video coding standards and the latest face video compression methods, extensive comparisons demonstrate that our proposed scheme achieves superior compression performance in terms of multiple quality evaluations.
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基于三维关键点到二维运动图转换的超低比特率人脸视频压缩
如何压缩人脸视频是视频聊天/会议、直播和远程教育等一系列在线应用的关键问题。与其他自然视频相比,这些以人脸为中心的视频具有丰富的结构信息,可以通过深度生成模型进行紧凑的表示和高质量的重构,从而获得良好的压缩性能。然而,现有的生成式人脸视频压缩方案面临着物理世界中三维人脸运动与二维视图中人脸内容演化不一致的问题。为了解决这一缺陷,我们提出了一种基于3d -关键点和2d -运动的人脸视频压缩生成方法FVC-3K2M,该方法可以很好地保证运动描述和人脸重构之间的感知补偿和视觉一致性。特别是,人脸视频的时间演变可以从全局和局部角度划分为单独的3D关键点,从而具有很大的编码灵活性和准确的运动表示。进一步提出了级联运动转换机制,将三维关键点内部转换为二维密集运动,增强了人脸视频重建的感知真实感。最后,提出了一种自适应参考帧选择方案,以增强对各种时间运动的适应性。实验结果表明,该方案可以在非常有限的带宽(如2kbps)下实现可靠的视频通信。与最先进的视频编码标准和最新的人脸视频压缩方法相比,广泛的比较表明,我们提出的方案在多个质量评估方面具有优越的压缩性能。
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