A load-balanced acceleration method for small and irregular batch matrix multiplication on GPU

IF 4.1 2区 计算机科学 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE Journal of Systems Architecture Pub Date : 2025-03-01 Epub Date: 2025-01-23 DOI:10.1016/j.sysarc.2025.103341
Yu Zhang , Lu Lu , Zhanyu Yang , Zhihong Liang , Siliang Suo
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Abstract

As an essential mathematical operation, GEneral Matrix Multiplication (GEMM) plays a vital role in many applications, such as high-performance computing, machine learning, etc. In practice, the performance of GEMM is limited by the dimension of matrix and the diversity of GPU hardware architectures. When dealing with batched, irregular and small matrices, the efficiency of GEMM usually performs poorly. To this end, a common approach is to segment the matrix into multiple tiles and utilize parallelism between workgroups in GPU to compute the results. However, previous works only consider tile size and inter-workgroup parallelism and ignore the issues of low computational efficiency and hardware resource utilization caused by the difference in workloads between wavefronts. To address these issues, we propose a load-balanced batch GEMM acceleration method, consisting of a multi-thread kernel design and an efficient tiling algorithm. The multi-thread kernel design can address the workload unbalance between wavefronts in different workgroups, and the efficient tiling algorithm can choose the optimal tiling scheme with the new thread-level parallelism calculation method to achieve load-balanced task allocation. Finally, various comparative experiments were conducted on two GPU platforms: AMD and NVIDIA. Experimental results indicate the proposed method outperforms previous methods.
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基于GPU的小批量不规则矩阵乘法负载均衡加速方法
通用矩阵乘法(GEneral Matrix Multiplication, GEMM)作为一种基本的数学运算,在高性能计算、机器学习等领域发挥着重要作用。在实际应用中,GEMM算法的性能受到矩阵维数和GPU硬件架构多样性的限制。在处理批量、不规则和小矩阵时,GEMM的效率通常表现不佳。为此,一种常见的方法是将矩阵分割成多个块,并利用GPU中工作组之间的并行性来计算结果。然而,以往的研究只考虑了tile的大小和工作组间的并行性,而忽略了由于波前之间的工作量差异而导致的计算效率低和硬件资源利用率低的问题。为了解决这些问题,我们提出了一种负载均衡的批处理gem加速方法,该方法由多线程内核设计和高效的平铺算法组成。多线程内核设计可以解决不同工作组波前之间的工作负载不平衡问题,高效的平铺算法可以利用新的线程级并行计算方法选择最优的平铺方案,实现负载均衡的任务分配。最后,在AMD和NVIDIA两种GPU平台上进行了各种对比实验。实验结果表明,该方法优于以往的方法。
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来源期刊
Journal of Systems Architecture
Journal of Systems Architecture 工程技术-计算机:硬件
CiteScore
8.70
自引率
15.60%
发文量
226
审稿时长
46 days
期刊介绍: The Journal of Systems Architecture: Embedded Software Design (JSA) is a journal covering all design and architectural aspects related to embedded systems and software. It ranges from the microarchitecture level via the system software level up to the application-specific architecture level. Aspects such as real-time systems, operating systems, FPGA programming, programming languages, communications (limited to analysis and the software stack), mobile systems, parallel and distributed architectures as well as additional subjects in the computer and system architecture area will fall within the scope of this journal. Technology will not be a main focus, but its use and relevance to particular designs will be. Case studies are welcome but must contribute more than just a design for a particular piece of software. Design automation of such systems including methodologies, techniques and tools for their design as well as novel designs of software components fall within the scope of this journal. Novel applications that use embedded systems are also central in this journal. While hardware is not a part of this journal hardware/software co-design methods that consider interplay between software and hardware components with and emphasis on software are also relevant here.
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