{"title":"A concise review of intelligent game agent","authors":"Hui Li, Xinyi Pang, Bixia Sun, Kexin Liu","doi":"10.1016/j.entcom.2024.100894","DOIUrl":null,"url":null,"abstract":"<div><div>Intelligent game agents are crafted using AI technologies to mimic player behavior and make decisions autonomously. Over the past decades, the scope of intelligent agents has broadened from chess to encompass content generation, player modeling, and result prediction, reflecting the field’s evolving and multifaceted nature. In this paper, we conduct a systematic review of recent literature on intelligent methods and applications of game agents, along with general game agent frameworks. Our findings suggest that creating general intelligent agents remains a significant challenge, yet it is worthwhile to explore methods that better integrate the strengths of different techniques to build more robust and adaptable intelligent game agents.</div></div>","PeriodicalId":55997,"journal":{"name":"Entertainment Computing","volume":"52 ","pages":"Article 100894"},"PeriodicalIF":2.8000,"publicationDate":"2025-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Entertainment Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1875952124002623","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Intelligent game agents are crafted using AI technologies to mimic player behavior and make decisions autonomously. Over the past decades, the scope of intelligent agents has broadened from chess to encompass content generation, player modeling, and result prediction, reflecting the field’s evolving and multifaceted nature. In this paper, we conduct a systematic review of recent literature on intelligent methods and applications of game agents, along with general game agent frameworks. Our findings suggest that creating general intelligent agents remains a significant challenge, yet it is worthwhile to explore methods that better integrate the strengths of different techniques to build more robust and adaptable intelligent game agents.
期刊介绍:
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.