Semi-supervised learning for skeleton behavior recognition: A multi-dimensional graph comparison approach

IF 5.2 2区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS Journal of King Saud University-Computer and Information Sciences Pub Date : 2024-12-01 DOI:10.1016/j.jksuci.2024.102266
Qiang Zhao , Moyan Zhang , Hongjuan Li , Baozhen Song , Yujun Li
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Abstract

Skeleton-based action recognition, as a crucial research direction in computer vision, confronts numerous issues and challenges. Most existing research methods rely heavily on extensive labeled data for training, which significantly constraints their training effectiveness and generalization capability when labeled data is scarce. Consequently, how to integrate labeled and unlabeled data to overcome the limitations imposed by label scarcity has emerged as a pivotal research focus in skeleton-based action recognition. Targeting this label scarcity problem, this paper introduces a semi-supervised skeleton-based action recognition approach leveraging multi-dimensional feature-based graph contrastive learning. Firstly, three feature extractors are devised to extract and exploit the available informative cues from limited data thoroughly. The holistic feature extractor comprises five spatio-temporal graph convolutional blocks and a global average pooling layer. The detailed feature extractor is constructed by stacking the same spatio-temporal graph convolutional blocks, while the relational feature extractor primarily integrates stacked attention graph convolutional blocks and a global average pooling layer. Secondly, the sample relationship construction mechanism in graph contrastive learning is enhanced. A clustering process is employed to formulate soft positive/negative sample pairs based on sample similarity, and a sample connectivity matrix further weights the distances between these pairs, thereby enhancing classification accuracy. Furthermore, a novel loss function grounded in the information bottleneck theory is formulated to guide the model towards learning more robust and efficient skeleton action representations. Experimental evaluations demonstrate the superiority of our proposed method (MDKS) on two datasets, NTU60 and NW-UCLA. Specifically, on the NTU60 dataset, MDKS achieves classification accuracy improvements of 4.7% and 1.9% under the X-sub and X-view evaluation protocols, respectively, compared to the benchmark MAC-Learning method. On the NW-UCLA dataset, MDKS outperforms MAC-Learning by 1.4%, 1.2%, 1.9%, and 1.4% in classification accuracy under different labeled data ratios ranging from 5% to 40%. This work offers novel insights and methodologies for advancing skeleton-based action recognition. Future research will delve into label imbalance, label noise, multi-modal information fusion, and cross-scene generalization capabilities.
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CiteScore
10.50
自引率
8.70%
发文量
656
审稿时长
29 days
期刊介绍: In 2022 the Journal of King Saud University - Computer and Information Sciences will become an author paid open access journal. Authors who submit their manuscript after October 31st 2021 will be asked to pay an Article Processing Charge (APC) after acceptance of their paper to make their work immediately, permanently, and freely accessible to all. The Journal of King Saud University Computer and Information Sciences is a refereed, international journal that covers all aspects of both foundations of computer and its practical applications.
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