Multi-agent track confirmation utilising reinforcement learning and game theoretics

IF 1.4 4区 管理学 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Iet Radar Sonar and Navigation Pub Date : 2025-01-31 DOI:10.1049/rsn2.12694
Geoffrey Dolinger, Timothy Sharp, Bryan Lavender, Alexander Stringer, Joseph Karch, Adam Bowersox, Justin Metcalf
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引用次数: 0

Abstract

This research investigates the problem of track conformation for a search and evade challenge within the context of the radar resource management domain. To analyse how agent collaboration affects the ability of multiple radar agents in confirming an evasive target, a high-fidelity radar simulation was designed. The simulated radar environment implements a realistic noise and clutter distribution and uses a generalised likelihood ratio test to make detections. The challenge is implemented as a limited information game with a highly evasive target attempting to reach one of four objective points before the track is confirmed by collaborative confirmation agents. Multiple Gaussian heuristic methods are compared with a reinforcement learning approach as the action selection agent. Three game theory strategies were also implemented: non-collaborative best response, collaborative best response, and leader-follower consensus. The results explore the effect of false alarms on confirmation performance and the impact of collaborative game theory applied to the agents versus isolated performance.

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来源期刊
Iet Radar Sonar and Navigation
Iet Radar Sonar and Navigation 工程技术-电信学
CiteScore
4.10
自引率
11.80%
发文量
137
审稿时长
3.4 months
期刊介绍: IET Radar, Sonar & Navigation covers the theory and practice of systems and signals for radar, sonar, radiolocation, navigation, and surveillance purposes, in aerospace and terrestrial applications. Examples include advances in waveform design, clutter and detection, electronic warfare, adaptive array and superresolution methods, tracking algorithms, synthetic aperture, and target recognition techniques.
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