Learning-Based Event-Triggered MPC With Gaussian Processes Under Terminal Constraints

IF 10.5 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS IEEE Transactions on Cybernetics Pub Date : 2025-02-19 DOI:10.1109/TCYB.2025.3536606
Kazumune Hashimoto;Yuga Onoue;Akifumi Wachi;Xun Shen
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Abstract

The event-triggered control strategy is capable of significantly reducing the number of control task executions while achieving desired control objectives, such as stability. In this article, we introduce a novel learning-based method for event-triggered model predictive control with initially unknown dynamics. The formulation of optimal control problems (OCPs) is based on predictive states derived from Gaussian process (GP) regression under terminal constraints. The event-triggered condition proposed in this article is derived from the recursive feasibility, so that the OCPs are solved only when an error between the predictive and the actual states exceeds a certain threshold. This article analyzes the convergence of the closed-loop system under the event-triggered condition, demonstrating that the system’s state will enter the terminal set within a finite time, assuming small-enough uncertainty in the GP model. We validate this approach through a tracking control problem, illustrating its practical effectiveness.
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终端约束下基于学习的高斯过程事件触发MPC
事件触发控制策略能够显著减少控制任务执行的数量,同时实现预期的控制目标,如稳定性。在本文中,我们介绍了一种新的基于学习的方法用于具有初始未知动态的事件触发模型预测控制。最优控制问题(ocp)的公式是基于终端约束下高斯过程(GP)回归的预测状态。本文提出的事件触发条件是由递归可行性推导而来的,因此只有当预测状态与实际状态之间的误差超过一定阈值时,ocp才会得到解决。本文分析了事件触发条件下闭环系统的收敛性,证明了在GP模型中假设足够小的不确定性条件下,系统状态将在有限时间内进入终端集。通过一个跟踪控制问题验证了该方法的有效性。
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来源期刊
IEEE Transactions on Cybernetics
IEEE Transactions on Cybernetics COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, CYBERNETICS
CiteScore
25.40
自引率
11.00%
发文量
1869
期刊介绍: The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.
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