Inverse Reinforcement Learning for Discrete-Time Systems With Data Dropouts

IF 10.5 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS IEEE Transactions on Cybernetics Pub Date : 2025-02-21 DOI:10.1109/TCYB.2025.3539961
Jialu Fan;Pengfei Shi;Wenqian Xue;Bosen Lian;Yunfang Cui;Frank L. Lewis
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Abstract

This article proposes inverse reinforcement learning (IRL) algorithms for tracking control of linear networked control systems under random state dropouts during wireless transmission. The controlled system aims to track the optimal trajectory of a target system, despite the cost function governing the target’s behaviors being unknown. The problem is complicated by random state dropouts occurring in two crucial scenarios: 1) the reception of the target’s state and 2) feedback of the controlled system’s states. Our approach enables the controlled system to infer the target’s cost function and optimal control policy, thereby facilitating effective tracking. Specifically, we develop a model-based IRL algorithm that integrates the Smith predictor for state estimation. Then, we advance a state-dropout-aware inverse Q-learning algorithm that uses solely accessible system data, eliminating the need for system models. The theoretical validity of the proposed algorithms is rigorously established, and their practical effectiveness is validated through numerical simulations.
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具有数据丢失的离散时间系统的逆强化学习
本文提出了一种基于逆强化学习(IRL)算法的线性网络控制系统在无线传输过程中随机状态丢失的跟踪控制。被控系统的目标是跟踪目标系统的最优轨迹,尽管控制目标行为的成本函数是未知的。在两种关键情况下出现的随机状态丢失使问题变得复杂:1)目标状态的接收和2)被控系统状态的反馈。我们的方法使被控系统能够推断目标的成本函数和最优控制策略,从而促进有效的跟踪。具体来说,我们开发了一种基于模型的IRL算法,该算法集成了Smith预测器进行状态估计。然后,我们提出了一种状态感知的逆q学习算法,该算法只使用可访问的系统数据,从而消除了对系统模型的需求。通过数值仿真验证了所提算法的理论有效性和实际有效性。
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来源期刊
IEEE Transactions on Cybernetics
IEEE Transactions on Cybernetics COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, CYBERNETICS
CiteScore
25.40
自引率
11.00%
发文量
1869
期刊介绍: The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.
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Guiding Multiagent Multitask Reinforcement Learning by a Hierarchical Framework With Logical Reward Shaping. IEEE Transactions on Cybernetics Information for Authors IEEE Foundation IEEE Transactions on Cybernetics IEEE Transactions on Cybernetics Publication Information
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