{"title":"MoNeRF: Deformable Neural Rendering for Talking Heads via Latent Motion Navigation","authors":"X. Li, Y. Ding, R. Li, Z. Tang, K. Li","doi":"10.1111/cgf.15274","DOIUrl":null,"url":null,"abstract":"<p>Novel view synthesis for talking heads presents significant challenges due to the complex and diverse motion transformations involved. Conventional methods often resort to reliance on structure priors, like facial templates, to warp observed images into a canonical space conducive to rendering. However, the incorporation of such priors introduces a trade-off-while aiding in synthesis, they concurrently amplify model complexity, limiting generalizability to other deformable scenes. Departing from this paradigm, we introduce a pioneering solution: the motion-conditioned neural radiance field, MoNeRF, designed to model talking heads through latent motion navigation. At the core of MoNeRF lies a novel approach utilizing a compact set of latent codes to represent orthogonal motion directions. This innovative strategy empowers MoNeRF to efficiently capture and depict intricate scene motion by linearly combining these latent codes. In an extended capability, MoNeRF facilitates motion control through latent code adjustments, supports view transfer based on reference videos, and seamlessly extends its applicability to model human bodies without necessitating structural modifications. Rigorous quantitative and qualitative experiments unequivocally demonstrate MoNeRF's superior performance compared to state-of-the-art methods in talking head synthesis. We will release the source code upon publication.</p>","PeriodicalId":10687,"journal":{"name":"Computer Graphics Forum","volume":"44 1","pages":""},"PeriodicalIF":2.7000,"publicationDate":"2024-12-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics Forum","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/cgf.15274","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
Novel view synthesis for talking heads presents significant challenges due to the complex and diverse motion transformations involved. Conventional methods often resort to reliance on structure priors, like facial templates, to warp observed images into a canonical space conducive to rendering. However, the incorporation of such priors introduces a trade-off-while aiding in synthesis, they concurrently amplify model complexity, limiting generalizability to other deformable scenes. Departing from this paradigm, we introduce a pioneering solution: the motion-conditioned neural radiance field, MoNeRF, designed to model talking heads through latent motion navigation. At the core of MoNeRF lies a novel approach utilizing a compact set of latent codes to represent orthogonal motion directions. This innovative strategy empowers MoNeRF to efficiently capture and depict intricate scene motion by linearly combining these latent codes. In an extended capability, MoNeRF facilitates motion control through latent code adjustments, supports view transfer based on reference videos, and seamlessly extends its applicability to model human bodies without necessitating structural modifications. Rigorous quantitative and qualitative experiments unequivocally demonstrate MoNeRF's superior performance compared to state-of-the-art methods in talking head synthesis. We will release the source code upon publication.
期刊介绍:
Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.