Interactive Incremental Learning of Generalizable Skills With Local Trajectory Modulation

IF 4.6 2区 计算机科学 Q2 ROBOTICS IEEE Robotics and Automation Letters Pub Date : 2025-02-13 DOI:10.1109/LRA.2025.3542209
Markus Knauer;Alin Albu-Schäffer;Freek Stulp;João Silvério
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Abstract

The problem of generalization in learning from demonstration (LfD) has received considerable attention over the years, particularly within the context of movement primitives, where a number of approaches have emerged. Recently, two important approaches have gained recognition. While one leverages via-points to adapt skills locally by modulating demonstrated trajectories, another relies on so-called task-parameterized (TP) models that encode movements with respect to different coordinate systems, using a product of probabilities for generalization. While the former are well-suited to precise, local modulations, the latter aim at generalizing over large regions of the workspace and often involve multiple objects. Addressing the quality of generalization by leveraging both approaches simultaneously has received little attention. In this work, we propose an interactive imitation learning framework that simultaneously leverages local and global modulations of trajectory distributions. Building on the kernelized movement primitives (KMP) framework, we introduce novel mechanisms for skill modulation from direct human corrective feedback. Our approach particularly exploits the concept of via-points to incrementally and interactively 1) improve the model accuracy locally, 2) add new objects to the task during execution and 3) extend the skill into regions where demonstrations were not provided. We evaluate our method on a bearing ring-loading task using a torque-controlled, 7-DoF, DLR SARA robot (Iskandar et al., 2020).
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利用局部轨迹调制进行可通用技能的交互式渐进学习
多年来,从演示中学习(LfD)的泛化问题受到了广泛关注,尤其是在运动原语方面,出现了许多方法。最近,有两种重要的方法得到了认可。一种方法是利用通路点(via-points),通过调节已演示的轨迹来局部调整技能;另一种方法则依赖于所谓的任务参数化(TP)模型,该模型根据不同的坐标系对动作进行编码,并使用概率乘积进行泛化。前者非常适合精确的局部调制,而后者的目标是在工作空间的大范围内进行泛化,通常涉及多个对象。同时利用这两种方法来解决泛化的质量问题,目前还很少有人关注。在这项工作中,我们提出了一种交互式模仿学习框架,可同时利用轨迹分布的局部和全局调制。在核化运动基元(KMP)框架的基础上,我们引入了新的机制,从直接的人类纠正反馈中进行技能调节。我们的方法特别利用了 "通路点"(via-points)的概念,以渐进和交互的方式:1)提高局部模型的准确性;2)在任务执行过程中添加新对象;3)将技能扩展到未提供示范的区域。我们使用扭矩控制的 7-DoF DLR SARA 机器人(Iskandar et al.)
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来源期刊
IEEE Robotics and Automation Letters
IEEE Robotics and Automation Letters Computer Science-Computer Science Applications
CiteScore
9.60
自引率
15.40%
发文量
1428
期刊介绍: The scope of this journal is to publish peer-reviewed articles that provide a timely and concise account of innovative research ideas and application results, reporting significant theoretical findings and application case studies in areas of robotics and automation.
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