Fighting against self-stigma in adults with self-reported diagnosis of OCD: A single-arm pilot study using a mobile app-based intervention

IF 3.1 3区 心理学 Q1 PSYCHOLOGY, CLINICAL British Journal of Clinical Psychology Pub Date : 2025-03-10 DOI:10.1111/bjc.12537
S. Arnáez, M. Roncero, J. López-Santiago, G. del Valle, E. Cabedo, G. Bottesi, G. García-Soriano
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Abstract

Background

Obsessive-compulsive disorder (OCD) is a disabling disorder, and self-stigma negatively impacts quality of life, symptom severity and self-esteem. esTOCma is a smartphone-based serious game developed to increase knowledge about OCD and reduce stigma. It features 10 missions using psychoeducation, indirect contact and cognitive restructuring. Players help 10 characters escape the OCD stigma monster. Aims: To explore, in individuals with a self-reported diagnosis of OCD, the feasibility, acceptability and preliminary effectiveness of esTOCma to change self-stigma and knowledge about OCD, OC severity, guilt, quality of life and self-esteem.

Materials and Methods

A single-arm pilot study with 130 participants who completed esTOCma and pre-, post- and 3-month follow-up assessments.

Results

Half of participants spent 9–10-days playing with the app and most of them found it useful/very useful and easy to use. Self-stigma was associated with higher OC symptoms, guilt and lower quality of life, self-esteem and knowledge about OCD. After using the app, participants showed lower levels of self-stigma, OC symptoms and guilt, and higher levels of quality of life, self-esteem and knowledge about OCD. Changes were maintained or increased at a 3-month follow-up.

Discussion

esTOCma is a feasible and acceptable app that could help people with OCD to increase their knowledge and understanding of the disorder, dismiss self-stigma and OC symptoms, and at the same time increase self-esteem and quality of life. A replication of the study with a control sample is needed to validate our findings.

Conclusion

Tools like the esTOCma app, accessible 24/7, offer a means to tackle self-stigma detrimental effects.

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与自我报告诊断为强迫症的成年人的自我耻辱作斗争:一项使用基于移动应用程序的干预的单臂试点研究。
背景介绍强迫症(OCD)是一种致残性疾病,自我污名化对生活质量、症状严重程度和自尊心都有负面影响。esTOCma 是一款基于智能手机的严肃游戏,旨在提高人们对强迫症的认识并减少污名化。该游戏采用心理教育、间接接触和认知重组等方法完成 10 个任务。目的:在自我报告诊断为强迫症的个体中,探讨 esTOCma 的可行性、可接受性和初步有效性,以改变自我成见和对强迫症的认识、强迫症的严重程度、负罪感、生活质量和自尊:这是一项单臂试点研究,有130名参与者完成了esTOCma和前期、后期和3个月的跟踪评估:结果:半数参与者花了 9-10 天时间使用该应用程序,大多数人认为它有用/非常有用且易于使用。自我污名化与强迫症症状和负罪感增加有关,与生活质量、自尊和对强迫症的了解减少有关。使用该应用程序后,参与者的自我耻辱感、强迫症症状和负罪感水平降低,生活质量、自尊和强迫症知识水平提高。讨论:esTOCma 是一款可行且可接受的应用程序,可帮助强迫症患者增加对强迫症的了解和理解,消除自我污名和强迫症症状,同时提高自尊和生活质量。为了验证我们的研究结果,需要在对照样本中进行重复研究:像 esTOCma 应用程序这样全天候可用的工具为消除自我污名的有害影响提供了一种途径。
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来源期刊
CiteScore
5.80
自引率
3.20%
发文量
57
期刊介绍: The British Journal of Clinical Psychology publishes original research, both empirical and theoretical, on all aspects of clinical psychology: - clinical and abnormal psychology featuring descriptive or experimental studies - aetiology, assessment and treatment of the whole range of psychological disorders irrespective of age group and setting - biological influences on individual behaviour - studies of psychological interventions and treatment on individuals, dyads, families and groups
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