Peripheral Teleportation: A Rest Frame Design to Mitigate Cybersickness During Virtual Locomotion

Tongyu Nie;Courtney Hutton Pospick;Ville Cantory;Danhua Zhang;Jasmine Joyce DeGuzman;Victoria Interrante;Isayas Berhe Adhanom;Evan Suma Rosenberg
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Abstract

Mitigating cybersickness can improve the usability of virtual reality (VR) and increase its adoption. The most widely used technique, dynamic field-of-view (FOV) restriction, mitigates cybersickness by blacking out the peripheral region of the user's FOV. However, this approach reduces the visibility of the virtual environment. We propose peripheral teleportation, a novel technique that creates a rest frame (RF) in the user's peripheral vision using content rendered from the current virtual environment. Specifically, the peripheral region is rendered by a pair of RF cameras whose transforms are updated by the user's physical motion. We apply alternating teleportations during translations, or snap turns during rotations, to the RF cameras to keep them close to the current viewpoint transformation. Consequently, the optical flow generated by RF cameras matches the user's physical motion, creating a stable peripheral view. In a between-subjects study (N=90), we compared peripheral teleportation with a traditional black FOV restrictor and an unrestricted control condition. The results showed that peripheral teleportation significantly reduced discomfort and enabled participants to stay immersed in the virtual environment for a longer duration of time. Overall, these findings suggest that peripheral teleportation is a promising technique that VR practitioners may consider adding to their cybersickness mitigation toolset.
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外围传送:一个休息框架设计,以减轻晕机在虚拟运动。
减轻晕屏症可以提高虚拟现实(VR)的可用性并增加其采用率。最广泛使用的技术是动态视场限制(FOV),它通过屏蔽用户视场的外围区域来减轻晕屏。然而,这种方法降低了虚拟环境的可见性。我们提出外围隐形传态,这是一种利用当前虚拟环境呈现的内容在用户周边视觉中创建静止帧(RF)的新技术。具体来说,外围区域是由一对射频摄像机渲染的,它们的变换是根据用户的物理运动来更新的。我们在平移过程中应用交替隐形传输,或者在旋转过程中应用快速旋转,以使RF摄像机接近当前的视点变换。因此,RF相机产生的光流与用户的物理运动相匹配,创造了稳定的周边视图。在一项受试者间研究中(N=90),我们将外周隐形传态与传统的黑色视场限制器和不受限制的控制条件进行了比较。结果表明,外围传送显著减少了不适,并使参与者沉浸在虚拟环境中更长的时间。总的来说,这些发现表明,外围传送是一种很有前途的技术,VR从业者可能会考虑将其添加到他们的晕动症缓解工具集中。
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