Setting the Stage: Using Virtual Reality to Assess the Effects of Music Performance Anxiety in Pianists

Nicalia ThompSon;Xueni Pan;Maria Herrojo Ruiz
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Abstract

Music Performance Anxiety (MPA) is highly prevalent among musicians and often debilitating, associated with changes in cognitive, emotional, behavioral, and physiological responses to performance situations. Efforts have been made to create simulated performance environments in conservatoires and Virtual Reality (VR) to assess their effectiveness in managing MPA. Despite these advances, results have been mixed, underscoring the need for controlled experimental designs and joint analyses of performance, physiology, and subjective ratings in these settings. Furthermore, the broader application of simulated performance environments for at-home use and laboratory studies on MPA remains limited. We designed VR scenarios to induce MPA in pianists and embedded them within a controlled within-subject experimental design to systematically assess their effects on performance, physiology, and anxiety ratings. Twenty pianists completed a performance task under two conditions: a public ‘Audition’ and a private ‘Studio’ rehearsal. Participants experienced VR pre-performance settings before transitioning to live piano performances in the real world. We measured subjective anxiety, performance (MIDI data), and heart rate variability (HRV). Compared to the Studio condition, pianists in the Audition condition reported higher somatic anxiety ratings and demonstrated an increase in performance accuracy over time, with a reduced error rate. Additionally, their performances were faster and featured increased note intensity. No concurrent changes in HRV were observed. These results validate the potential of VR to induce MPA, enhancing pitch accuracy and invigorating tempo and dynamics. We discuss the strengths and limitations of this approach to develop VR-based interventions to mitigate the debilitating effects of MPA.
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设置舞台:使用虚拟现实评估钢琴家音乐表演焦虑的影响。
音乐表演焦虑(MPA)在音乐家中非常普遍,经常使人衰弱,与对表演情况的认知、情绪、行为和生理反应的变化有关。在音乐学院和虚拟现实(VR)中创建模拟表演环境,以评估其管理MPA的有效性。尽管取得了这些进展,但结果却喜忧参半,这强调了在这些环境下进行控制实验设计和对表现、生理和主观评分进行联合分析的必要性。此外,在家庭使用和MPA实验室研究中模拟性能环境的广泛应用仍然有限。我们设计了虚拟现实场景来诱导钢琴家的MPA,并将其嵌入受控的受试者实验设计中,以系统地评估其对演奏、生理和焦虑等级的影响。20位钢琴家在两个条件下完成了一项表演任务:公开的“试镜”和私人的“工作室”排练。在过渡到现实世界的现场钢琴演奏之前,参与者体验了VR预演奏设置。我们测量了主观焦虑、表现(MIDI数据)和心率变异性(HRV)。与工作室条件相比,试听条件下的钢琴家报告了更高的躯体焦虑评分,并随着时间的推移显示出演奏准确性的提高,错误率降低。此外,他们的演奏速度更快,音符强度也有所提高。未观察到并发HRV变化。这些结果验证了VR在诱导MPA,提高音高准确性和活跃节奏和动态方面的潜力。我们讨论了这种方法的优势和局限性,以开发基于vr的干预措施来减轻MPA的衰弱效应。
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