{"title":"Approximate Analytical Approach for Spacecraft Pursuit–Evasion Game With Reachability Analysis","authors":"Zhen Jia;Dong Ye;Yan Xiao;Zhaowei Sun","doi":"10.1109/TAES.2025.3552073","DOIUrl":null,"url":null,"abstract":"The problem of spacecraft pursuit–evasion game is typically represented as a two-player zero-sum differential game. The two-point boundary value problem derived from the Pontryagin minimum principle is usually solved by indirect heuristic or nonlinear programming methods to obtain the saddle point solution. However, these methods are computationally expensive and unsuitable for spacecraft on-orbit implementation. This article proposes an approximate analytical approach by combining optimal control and forward reachable set to solve the pursuit–evasion game efficiently. First, a two-sided optimal control problem is converted into an equivalent one-sided minimum-time problem. Then, an explicit and analytical ellipsoid boundary of the approximate reachable set is proposed to determine the optimal terminal time. The approximation strategy can be obtained simultaneously with the proposed terminal geometric conditions. The numerical simulations demonstrate the effectiveness and efficiency of the proposed real-time approach and at least three orders of magnitude faster compared to existing methods. In addition, a Monte Carlo simulation is performed to assess the numerical robustness and reliability of the method, especially its superiority for the short-term game.","PeriodicalId":13157,"journal":{"name":"IEEE Transactions on Aerospace and Electronic Systems","volume":"61 4","pages":"9058-9070"},"PeriodicalIF":5.7000,"publicationDate":"2025-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Aerospace and Electronic Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10930437/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, AEROSPACE","Score":null,"Total":0}
引用次数: 0
Abstract
The problem of spacecraft pursuit–evasion game is typically represented as a two-player zero-sum differential game. The two-point boundary value problem derived from the Pontryagin minimum principle is usually solved by indirect heuristic or nonlinear programming methods to obtain the saddle point solution. However, these methods are computationally expensive and unsuitable for spacecraft on-orbit implementation. This article proposes an approximate analytical approach by combining optimal control and forward reachable set to solve the pursuit–evasion game efficiently. First, a two-sided optimal control problem is converted into an equivalent one-sided minimum-time problem. Then, an explicit and analytical ellipsoid boundary of the approximate reachable set is proposed to determine the optimal terminal time. The approximation strategy can be obtained simultaneously with the proposed terminal geometric conditions. The numerical simulations demonstrate the effectiveness and efficiency of the proposed real-time approach and at least three orders of magnitude faster compared to existing methods. In addition, a Monte Carlo simulation is performed to assess the numerical robustness and reliability of the method, especially its superiority for the short-term game.
期刊介绍:
IEEE Transactions on Aerospace and Electronic Systems focuses on the organization, design, development, integration, and operation of complex systems for space, air, ocean, or ground environment. These systems include, but are not limited to, navigation, avionics, spacecraft, aerospace power, radar, sonar, telemetry, defense, transportation, automated testing, and command and control.