Opinion diffusion in graphs: An adversarial approach

IF 1 4区 计算机科学 Q3 COMPUTER SCIENCE, THEORY & METHODS Theoretical Computer Science Pub Date : 2025-06-04 Epub Date: 2025-03-20 DOI:10.1016/j.tcs.2025.115188
Ahad N. Zehmakan
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Abstract

We introduce and study a novel majority-based opinion diffusion model. Consider a graph G, which represents a social network. Assume that initially a subset of nodes, called seed nodes or early adopters, are colored either black or white, which correspond to positive or negative opinion regarding a consumer product or a technological innovation. Then, in each round an uncolored node, which is adjacent to at least one colored node, chooses the most frequent color among its neighbors.
Consider a marketing campaign which advertises a product of poor quality and its ultimate goal is that more than half of the population believe in the quality of the product at the end of the opinion diffusion process. We focus on three types of attackers which can select the seed nodes in a deterministic or random fashion and manipulate almost half of them to adopt a positive opinion toward the product (that is, to choose black color). We say that an attacker succeeds if a majority of nodes are black at the end of the process. Our main purpose is to characterize classes of graphs where an attacker cannot succeed. In particular, we prove that if the maximum degree of the underlying graph is not too large or if it has strong expansion properties, then it is fairly resilient to such attacks.
Furthermore, we prove tight bounds on the stabilization time of the process (that is, the number of rounds it needs to end) in both settings of choosing the seed nodes deterministically and randomly. We also provide several hardness results for some optimization problems regarding stabilization time and choice of seed nodes.
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图表中的意见扩散:一种对抗的方法
我们引入并研究了一种新的基于多数人的意见扩散模型。考虑一个图G,它代表一个社会网络。假设最初的节点子集,称为种子节点或早期采用者,被涂成黑色或白色,这对应于对消费者产品或技术创新的积极或消极看法。然后,在每一轮中,一个与至少一个有色节点相邻的未着色节点在其邻居中选择最常见的颜色。考虑一个营销活动,该活动宣传了一种质量很差的产品,其最终目标是在意见扩散过程结束时,超过一半的人口相信该产品的质量。我们专注于三种类型的攻击者,它们可以以确定性或随机的方式选择种子节点,并操纵几乎一半的种子节点对产品采取积极的意见(即选择黑色)。如果在过程结束时大多数节点是黑色的,我们就说攻击者成功了。我们的主要目的是描述攻击者无法成功的图类。特别地,我们证明了如果底层图的最大度不是太大,或者如果它有很强的展开性质,那么它对这种攻击是相当有弹性的。此外,我们证明了在确定性和随机选择种子节点的两种设置下,过程的稳定时间(即需要结束的轮数)的紧边界。对于稳定时间和种子节点的选择等优化问题,我们也给出了一些硬度结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Theoretical Computer Science
Theoretical Computer Science 工程技术-计算机:理论方法
CiteScore
2.60
自引率
18.20%
发文量
471
审稿时长
12.6 months
期刊介绍: Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.
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