A Mixed Reality Car A-Pillar Design Support System Utilizing Projection Mapping

Ryotaro Yoshida;Toshihiro Hara;Yusaku Takeda;Kenji Murase;Daisuke Iwai;Kosuke Sato
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Abstract

Projection mapping (PM) is useful in the product design process, since it seamlessly bridges a physical mockup and its digital twin by allowing designers to interactively explore new textures, colors, and shapes without the need to create new physical mockups. While PM has proven effective for car interior design, previous research focused solely on supporting the design of dashboards and instrument panels, neglecting evaluation in realistic driving scenarios. This paper introduces a self-contained car interior design support system that extends beyond the dashboard to include the A-pillars. Additionally, to enable designers to evaluate their designs in authentic driving conditions, we integrate a driving simulator, complete with a motion platform, into the PM system. Through the construction of a prototype, we demonstrate the feasibility of our proposed system. Finally, through user studies, we derive guidelines for PM-based car interior design to optimize the user experience.
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基于投影映射的混合现实汽车A柱设计支撑系统。
投影映射(PM)在产品设计过程中非常有用,因为它通过允许设计师交互式地探索新的纹理,颜色和形状,无缝地连接物理模型和数字孪生体,而无需创建新的物理模型。虽然PM已被证明对汽车内饰设计是有效的,但以前的研究只关注于支持仪表板和仪表板的设计,而忽视了现实驾驶场景的评估。本文介绍了一种独立的汽车内部设计支撑系统,该系统从仪表板延伸到包括a柱。此外,为了使设计师能够在真实的驾驶条件下评估他们的设计,我们将驾驶模拟器和运动平台集成到PM系统中。通过一个原型的构建,我们证明了我们所提出的系统的可行性。最后,通过用户研究,得出基于pm的汽车内饰设计准则,优化用户体验。
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