Effects of early clinical exposure using virtual reality on learning: A text-mining analysis study.

IF 1.6 Hong Kong journal of occupational therapy : HKJOT Pub Date : 2025-03-24 eCollection Date: 2025-06-01 DOI:10.1177/15691861251327632
Yuta Noguchi, Yuya Kusakawa, Hiroya Shimasaki, Chihiro Miwa
{"title":"Effects of early clinical exposure using virtual reality on learning: A text-mining analysis study.","authors":"Yuta Noguchi, Yuya Kusakawa, Hiroya Shimasaki, Chihiro Miwa","doi":"10.1177/15691861251327632","DOIUrl":null,"url":null,"abstract":"<p><strong>Background: </strong>Educational technology's rapid evolution has resulted in an increase in the adoption of virtual reality (VR)-based educational modules in medical and nursing education.</p><p><strong>Purpose: </strong>To develop and integrate a 360-degree video depiction of medical facilities into occupational therapy educational curriculum, and assess its impact on students' learning through a questionnaire survey and text-mining.</p><p><strong>Method: </strong>Participants included 62 first-year occupational therapy majors from the 2022 and 2023 cohorts. The participants viewed a 360-degree video of three facilities (one psychiatric hospital and two general hospitals) in a class on their smartphones. They responded to self-administered questionnaires on the VR experience, including a free comment question that was subjected to text mining.</p><p><strong>Findings: </strong>Early clinical exposure facilitated by VR benefited students. The ease of viewing images, enhanced understanding of the rehabilitation facilities' environment, and a significant boost in learning motivation after class were evident. The data revealed students' growing excitement for future 360-degree video-based classes and their high satisfaction with facility tours.</p><p><strong>Conclusion: </strong>This study demonstrated that early experiential learning using VR effectively motivates occupational therapy students and deepens their understanding of clinical environments.</p>","PeriodicalId":73249,"journal":{"name":"Hong Kong journal of occupational therapy : HKJOT","volume":" ","pages":"24-32"},"PeriodicalIF":1.6000,"publicationDate":"2025-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11948228/pdf/","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Hong Kong journal of occupational therapy : HKJOT","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1177/15691861251327632","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/6/1 0:00:00","PubModel":"eCollection","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Background: Educational technology's rapid evolution has resulted in an increase in the adoption of virtual reality (VR)-based educational modules in medical and nursing education.

Purpose: To develop and integrate a 360-degree video depiction of medical facilities into occupational therapy educational curriculum, and assess its impact on students' learning through a questionnaire survey and text-mining.

Method: Participants included 62 first-year occupational therapy majors from the 2022 and 2023 cohorts. The participants viewed a 360-degree video of three facilities (one psychiatric hospital and two general hospitals) in a class on their smartphones. They responded to self-administered questionnaires on the VR experience, including a free comment question that was subjected to text mining.

Findings: Early clinical exposure facilitated by VR benefited students. The ease of viewing images, enhanced understanding of the rehabilitation facilities' environment, and a significant boost in learning motivation after class were evident. The data revealed students' growing excitement for future 360-degree video-based classes and their high satisfaction with facility tours.

Conclusion: This study demonstrated that early experiential learning using VR effectively motivates occupational therapy students and deepens their understanding of clinical environments.

Abstract Image

Abstract Image

Abstract Image

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
早期临床使用虚拟现实对学习的影响:一项文本挖掘分析研究。
背景:教育技术的快速发展导致在医学和护理教育中越来越多地采用基于虚拟现实(VR)的教育模块。目的:将医疗设施的360度视频描述整合到职业治疗教育课程中,并通过问卷调查和文本挖掘来评估其对学生学习的影响。方法:参与者包括来自2022年和2023年队列的62名一年级职业治疗专业的学生。参与者们用智能手机观看了一堂课上3家医院(1家精神病院和2家综合医院)的360度视频。他们回答了关于VR体验的自我管理问卷,包括一个经过文本挖掘的免费评论问题。研究结果:VR促进的早期临床暴露使学生受益。观看影像的方便、对康复设施环境的了解,以及课后学习动机的显著提升,都是显而易见的。数据显示,学生们对未来的360度视频课程越来越感兴趣,对参观设施也非常满意。结论:本研究表明,使用VR进行早期体验式学习可以有效地激励职业治疗学生,加深他们对临床环境的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
The Relationship Between Mental Disorders and Heart Diseases Among General Workers: A Systematic Review and Meta-Analysis. Effectiveness of Mindfulness-Based Interventions in Occupational Therapy: A Systematic Review. Revising the Kessler Foundation Neglect Assessment Process Manual: A Guidebook to Assessing Spatial Neglect. Evaluating Strategy Use, Online Awareness and Memory Performance Using the Contextual Memory Test Version 2 (CMT-2) in Healthy Adults. A Geometric-Based Handwriting Intervention (GBHI) for Chinese Handwriting: Development, Feasibility, and Pilot Findings.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1