Self-optimization in distributed manufacturing systems using Modular State-based Stackelberg games

IF 14.2 1区 工程技术 Q1 ENGINEERING, INDUSTRIAL Journal of Manufacturing Systems Pub Date : 2025-04-09 DOI:10.1016/j.jmsy.2025.03.025
Steve Yuwono , Ahmar Kamal Hussain , Dorothea Schwung , Andreas Schwung
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Abstract

In this study, we introduce Modular State-based Stackelberg Games (Mod-SbSG), a novel game structure developed for distributed self-learning in modular manufacturing systems. Mod-SbSG enhances cooperative decision-making among self-learning agents within production systems by integrating State-based Potential Games (SbPG) with Stackelberg games. This hierarchical structure assigns more important modules of the manufacturing system a first-mover advantage, while less important modules respond optimally to the leaders’ decisions. This decision-making process differs from typical multi-agent learning algorithms in manufacturing systems, where decisions are made simultaneously. We provide convergence guarantees for the novel game structure and design learning algorithms to account for the hierarchical game structure. We further analyse the effects of single-leader/multiple-follower and multiple-leader/multiple-follower scenarios within a Mod-SbSG. To assess its effectiveness, we implement and test Mod-SbSG in an industrial control setting using two laboratory-scale testbeds featuring sequential and serial–parallel processes. The proposed approach delivers promising results compared to the vanilla SbPG, which reduces overflow by 97.1%, and in some cases, prevents overflow entirely. Additionally, it decreases power consumption by 5%–13% while satisfying the production demand, which significantly improves potential (global objective) values.
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基于模块化状态的Stackelberg博弈在分布式制造系统中的自优化
在本研究中,我们引入了基于模块化状态的Stackelberg游戏(Mod-SbSG),这是一种针对模块化制造系统中分布式自学习而开发的新型游戏结构。Mod-SbSG通过将基于状态的潜在博弈(State-based Potential Games, SbPG)与Stackelberg博弈相结合,增强了生产系统中自学习代理之间的协作决策能力。这种分层结构赋予制造系统中更重要的模块先发优势,而不太重要的模块对领导者的决策做出最佳反应。这种决策过程不同于制造系统中典型的多智能体学习算法,在制造系统中,决策是同时做出的。我们为新的博弈结构提供了收敛性保证,并设计了考虑分层博弈结构的学习算法。我们进一步分析了Mod-SbSG中单领导/多追随者和多领导/多追随者场景的影响。为了评估其有效性,我们在工业控制设置中使用两个具有顺序和串行并行过程的实验室规模测试台实施和测试Mod-SbSG。与普通的SbPG相比,所提出的方法提供了令人满意的结果,后者减少了97.1%的溢出,在某些情况下,完全防止了溢出。此外,它在满足生产需求的同时降低了5%-13%的功耗,显著提高了潜在(全球目标)值。
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来源期刊
Journal of Manufacturing Systems
Journal of Manufacturing Systems 工程技术-工程:工业
CiteScore
23.30
自引率
13.20%
发文量
216
审稿时长
25 days
期刊介绍: The Journal of Manufacturing Systems is dedicated to showcasing cutting-edge fundamental and applied research in manufacturing at the systems level. Encompassing products, equipment, people, information, control, and support functions, manufacturing systems play a pivotal role in the economical and competitive development, production, delivery, and total lifecycle of products, meeting market and societal needs. With a commitment to publishing archival scholarly literature, the journal strives to advance the state of the art in manufacturing systems and foster innovation in crafting efficient, robust, and sustainable manufacturing systems. The focus extends from equipment-level considerations to the broader scope of the extended enterprise. The Journal welcomes research addressing challenges across various scales, including nano, micro, and macro-scale manufacturing, and spanning diverse sectors such as aerospace, automotive, energy, and medical device manufacturing.
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