Mixing Methods

Q1 Arts and Humanities Studies in Digital Heritage Pub Date : 2023-01-22 DOI:10.14434/sdh.v6i2.34835
B. Fritsch, Steven Götz, W. Filser, M. Reinfeld, Christoph Klose, Paolo Vitti
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Abstract

Accompanying excavation activities in the area of the Roman luxury villa of Capo di Sorrento, 3D models of the landscape and relevant features have been created using mostly Structure-from-Motion (SfM) since 2015. With this method, it was possible to create a digital surface model of the excavation site combining terrestrial, aerial, and underwater photography. From this 3D model and other, more detailed sub-models of specific objects or areas, various new data were created that greatly enhance excavation documentation and the assessment of features. While some of these data, such as orthophotos generated from SfM models, are now standard practice on excavations, other products require more effort. The research project on the villa of Capo di Sorrento went beyond the results that were obtained from 3D models, and are usually presented as 2D pictures, to expand on the 3D data collected in the field in later work. In particular, the reconstruction of a grotto triclinium based on SfM models is combined with manual and tacheometric documentation to yield far-reaching insights into the architecture, furnishings, and orientation of the rooms on the north side of the pars maritima. Renderings of 3D data are used to simulate the views from certain points. This reconstruction is thus based on both the archaeological features and the specifications of the surface models and as such combines different methods of 3D processing, and fuses digital data with analog research results. Over the course of several excavation campaigns, a corpus of 3D products has grown within the research project. The respective methods of data acquisition, processing and analysis are primarily due to the landscape conditions of the study area. The detailed representation of the rocky subsoil – i.e. the heavily manipulated limestone plateau at the northern end of the cape – above and below water played a central role.
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混合的方法
随着Capo di Sorrento罗马豪华别墅地区的挖掘活动,自2015年以来,主要使用结构-动态(SfM)创建了景观和相关特征的3D模型。通过这种方法,可以将地面、空中和水下摄影相结合,创建挖掘现场的数字表面模型。从这个3D模型和其他更详细的特定物体或区域的子模型中,创建了各种新数据,大大增强了挖掘文档和特征评估。虽然其中一些数据,如由SfM模型生成的正射像,现在是挖掘的标准做法,但其他产品需要更多的努力。Capo di Sorrento别墅的研究项目超越了从3D模型中获得的结果,通常以2D图片的形式呈现,以便在后期的工作中对实地收集的3D数据进行扩展。特别是,基于SfM模型的三柱石窟的重建与手工和测量文件相结合,对pars marima北侧的建筑、家具和房间的朝向产生了深远的见解。3D数据的渲染图用于从某些点模拟视图。因此,这种重建既基于考古特征,又基于表面模型的规格,因此结合了不同的三维处理方法,并将数字数据与模拟研究结果融合在一起。在几次挖掘活动的过程中,3D产品的语料库在研究项目中增长。数据采集、处理和分析的方法主要取决于研究区域的景观条件。岩石底土的详细表现——也就是海角北端经过精心处理的石灰岩高原——在水面和水下发挥了核心作用。
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来源期刊
Studies in Digital Heritage
Studies in Digital Heritage Arts and Humanities-Classics
CiteScore
2.80
自引率
0.00%
发文量
2
审稿时长
12 weeks
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