PEMBERIAN LATIHAN VIRTUAL REALITY LEBIH BAIK DARIPADA LATIHAN KONVENSIONAL TERHADAP PENINGKATAN FUNGSIONAL TANGAN PADA PASIEN PASCA STROKE

Muhammad Ruslan Nuryanto, Dw. Pt. Gde Purwa Samatra, M. Irfan, I. Dinata, Anak Agung Sagung Sawitri, Sugijanto
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引用次数: 1

Abstract

ABSTRACTBackground: Stroke is a problem of neurologist brain who causes occurrence of neurologist deficit such as a weakness of upper extremity. For instance, limited of hand functional and movement because of abnormality tonus that occur instability muscle. Methods: The purpose of this research was to knew effect of additional virtual reality exercise better than conventional exercise to enhancement of functional hand for Stroke patience. This research is experimental study which used a Randomize Control pre-post test design. The first category is 6 samples be given Virtual reality Exercise with Sensor Leap Motion Controller during 30 minutes. And the second category is 6 samples be given conventional exercise during 30 minutes. The times of research for 4 weeks under the supervision of Physiotherapist to do well. Measurement test of hand functional with used of Wolf Motor Function Test instrument. Results: The result of this research showed to the first category occur of ability improvement of hand in the amount of 14,21% and be obtained value p=0,027, which one p<0,05. The second category occur of ability improvement of hand in the amount of 8.47% and be obtained value p=0,001, which one p<0,025. Meanwhile, the different of ability improvement of hand on both categories showed there is a significant different (value p=0,007, which is p=<0,005). The conclusion of this result that Virtual reality Exercise with Sensor Leap Motion Controller better than conventional exercise to enhancement of functional hand for Stroke patience.Keywords: Stroke, ability of hand functional, Exercise of Virtual reality, Conventional exercise, Wolf Motor Function Test.
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虚拟现实比传统的治疗方法更好的是增强中风患者的手部功能
摘要背景:脑卒中是神经科脑的问题,可引起上肢无力等神经科功能缺陷的发生。例如,由于肌肉不稳定引起的异常张力导致手部功能和运动受限。方法:本研究的目的是了解额外的虚拟现实运动比传统运动更能增强手的功能,以提高中风患者的耐心。本研究为实验研究,采用随机对照前后试验设计。第一类是6个样本,在30分钟内使用传感器跳跃运动控制器进行虚拟现实运动。第二类是6个样本在30分钟内进行常规运动。在4周的研究时间内,在物理治疗师的监督下做得很好。使用Wolf运动功能测试仪进行手功能测试。结果:本研究结果显示,第一类手部能力改善发生的比例为14.21%,所得值p= 0.027,其中p< 0.05。第二类出现手部能力提高的比例为8.47%,所得值p= 0.001,其中1 p< 0.025。同时,两类手的能力提升差异均有显著性差异(p= 0.007, p=< 0.005)。本研究结果表明,采用传感器跳跃运动控制器的虚拟现实运动比传统运动更能增强手的功能性中风忍耐能力。关键词:中风,手功能能力,虚拟现实运动,常规运动,Wolf运动功能测试
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审稿时长
24 weeks
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