Para-animation in Practice and Theory: The Animateur, the Embodied Gesture and Enchantment

IF 0.3 2区 艺术学 0 FILM, RADIO, TELEVISION Animation-An Interdisciplinary Journal Pub Date : 2023-03-01 DOI:10.1177/17468477231155543
Paola Voci
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Abstract

Animateurs are characterized by liminality or, possibly more accurately, intersectionality, vis-à-vis the mainstream and the avant-garde. Their vernacular creative work points to hybrid genealogies that include analogue handmade cinema and performing arts, such as the magic lantern show, puppetry and shadow play. The author proposes that animateurs develop a distinctive practice and theory of animation that can be best understood as ‘para-animation’, i.e. a liminal, nearby, or off idea of animation that critically expands theories of the moving image and media archaeology. In para-animation, the moving image is non-medium specific, freed from both the index and the virtual, as reality is not there to be (re)presented or remade, but instead to be reconnected with. Para-animation’s uncontainable and overflowing multimedia materialities challenge film’s representational and photographic genealogy and actualize the moving image as a key location for an alternative, both embodied and enchanted, experience of the modern world. In so doing, para-animation also reveals multidirectional – across times and places – connections between animateurs and other enchanters (inventors, prestidigitators, performers, storytellers), similarly crossing and morphing boundaries between technology and magic, representation and imagination, science and art, knowledge and pleasure. Referring to a selection of animateurs’ works, this article focuses on the embodied gesture of ‘the hand on-screen’ as one of the key modalities through which para-animation re-centres the body and allows for a simultaneously technologized and de-technologized re-enchanted experience of reality.
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准动画的实践与理论:动画师、具身姿态与魅力
相对于主流和前卫,动画的特点是边缘性,或者更准确地说是交叉性。他们的本土创意作品指向混合谱系,包括模拟手工电影和表演艺术,如魔术灯笼秀、木偶戏和皮影戏。作者提出,动画工作者发展了一种独特的动画实践和理论,可以最好地理解为“准动画”,即一种临界的、附近的或偏离的动画概念,批判性地扩展了运动图像和媒体考古学的理论。在准动画中,运动图像是非媒介特定的,不受索引和虚拟的影响,因为现实不是要(重新)呈现或重新制作的,而是要重新连接的。Para动画无法控制和泛滥的多媒体素材挑战了电影的具象和摄影谱系,并将运动图像作为现代世界另一种体验的关键位置,既有体现又有魅力。在这样做的过程中,准动画还揭示了动画制作者和其他附魔者(发明家、预言家、表演者、讲故事者)之间的多向联系,类似地跨越和改变了技术与魔法、表现与想象、科学与艺术、知识与快乐之间的界限。本文参考了一些动画艺术家的作品,重点讨论了“屏幕上的手”的具体手势,这是准动画重新定位身体的关键方式之一,并允许对现实进行技术化和非技术化的重新着迷体验。
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来源期刊
Animation-An Interdisciplinary Journal
Animation-An Interdisciplinary Journal FILM, RADIO, TELEVISION-
CiteScore
0.70
自引率
25.00%
发文量
19
期刊介绍: Especially since the digital shift, animation is increasingly pervasive and implemented in many ways in many disciplines. Animation: An Interdisciplinary Journal provides the first cohesive, international peer-reviewed publishing platform for animation that unites contributions from a wide range of research agendas and creative practice. The journal"s scope is very comprehensive, yet its focus is clear and simple. The journal addresses all animation made using all known (and yet to be developed) techniques - from 16th century optical devices to contemporary digital media - revealing its implications on other forms of time-based media expression past, present and future.
期刊最新文献
Balloon Sinuplasty: Our Experience. Between Art and Propaganda: The Rise of Polish Animation 1946–1956 Animation of Experiment: The Science Education Film and Useful Animation in China The Classical Animated Documentary and Its Contemporary Evolution Implausible Possibility: Freedom and Realism in Live-Action/Animated Gag Comedies
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