A multidisciplinary approach to learning human-robot interaction (HRI) through real-world problem solving

Robert R. Blain, A. Ferworn, Jean Li, Jimmy Tran, Michael Carter
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Abstract

This article examines a cross-disciplinary approach to learning human-robot interaction (HRI) through real-world problem solving. The problem originated from the need of archaeologists at the University of California, Berkeley, and Ryerson University to safely explore archaeologically significant areas disturbed by heavy looting activities at the ancient site of el-Hibeh, Egypt. The learning objectives were developed through interdisciplinary collaboration of three departments at Ryerson University. The deliverable was an HRI final examination---known as the "BUSA Dig"---in which students teleoperated a robot of their own design and manufacture that explored and mapped a simulated archaeological site. The students participated in the examination through their membership in one of six mixed groups composed of undergraduate computer science and graduate digital media students. At the end of the exam, students were expected to understand and explain HRI principles, paradigms, and metrics, construct appropriate robots that could survive and function in a defined environment, and employ mobile and teleoperated robots that solved problems.
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通过解决现实问题学习人机交互(HRI)的多学科方法
本文探讨了一种通过解决现实世界中的问题来学习人机交互(HRI)的跨学科方法。这个问题源于加州大学伯克利分校和瑞尔森大学的考古学家需要安全地探索埃及埃尔希贝古遗址被大规模抢劫活动干扰的考古重要区域。学习目标是通过瑞尔森大学三个系的跨学科合作制定的。可交付成果是一项被称为“BUSA挖掘”的HRI期末考试,学生们在考试中远程操作自己设计和制造的机器人,探索并绘制模拟考古遗址的地图。这些学生参加了考试,他们是由计算机科学本科生和数字媒体研究生组成的六个混合小组之一。考试结束时,学生应理解和解释HRI原理、范式和指标,构建能够在特定环境中生存和工作的合适机器人,并使用移动和远程操作机器人来解决问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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