{"title":"Fluid Thinking for Ageing Parents – Compensating the Psychological Risks of COVID-19 Pandemic Using Gamification","authors":"M. Buheji","doi":"10.5923/j.ijpbs.20201004.02","DOIUrl":null,"url":null,"abstract":"Ageing is a complicated process that every one of us most probably would go through as part of their life journey. Therefore, many family members are trying to find more innovative ways to manage their ageing parents and provide them with the best quality of life. Many of these ageing parents might have reversible dementia which can be restored, or maintained through cognitive activities. Based on the synthesis of the literature review, the types of fluid thinking driven gamification suitable for an ageing parent are defined. These types are set in one framework to help the family members, and the designers of the game to ensure all the assessment inputs, the activities of game deployment and the outcome are precise. Despite the limitation of the none-tested framework, this paper carries significant implications for ageing parents caregivers and family members who are keen to mitigate their loved ones challenge of memory loss. The paper opens a variety of opportunities for future research in areas of geriatric care, neuroscience, intergeneration, and gamification.","PeriodicalId":91097,"journal":{"name":"International journal of psychology and behavioral sciences","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2020-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International journal of psychology and behavioral sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5923/j.ijpbs.20201004.02","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Ageing is a complicated process that every one of us most probably would go through as part of their life journey. Therefore, many family members are trying to find more innovative ways to manage their ageing parents and provide them with the best quality of life. Many of these ageing parents might have reversible dementia which can be restored, or maintained through cognitive activities. Based on the synthesis of the literature review, the types of fluid thinking driven gamification suitable for an ageing parent are defined. These types are set in one framework to help the family members, and the designers of the game to ensure all the assessment inputs, the activities of game deployment and the outcome are precise. Despite the limitation of the none-tested framework, this paper carries significant implications for ageing parents caregivers and family members who are keen to mitigate their loved ones challenge of memory loss. The paper opens a variety of opportunities for future research in areas of geriatric care, neuroscience, intergeneration, and gamification.