{"title":"ESL students’ perceptions of mobile applications for discipline-specific vocabulary acquisition for academic purposes","authors":"Lucas Kohnke, Adrian Ting","doi":"10.34105/j.kmel.2021.13.006","DOIUrl":null,"url":null,"abstract":"Undergraduates are often advised to expand their discipline-specific vocabulary in order to cope with the rigor of reading and writing academic texts. For the students studying in English-medium settings, it is in their interest to acquire vocabulary in their disciplines as this is vital to academic success. While students recognize the importance of discipline-specific vocabulary acquisition, they are typically unable to do so due to their heavy work on learning and assessment tasks. With the advent of mobile technology, one way to address this problem is to create vocabulary apps. To meet this need, this paper presents a gamified, discipline-specific vocabulary learning app Books vs Brains@PolyU. It was developed to help busy undergraduates to build a repertoire of the vocabulary across seven disciplines. We explored students’ perceptions and evaluation of this tool via interviews with sixteen student participants of the project. The results show that students found the tool useful and motivating, indicating the effectiveness of the app in helping busy undergraduates to build and expand their knowledge of discipline-specific vocabulary.","PeriodicalId":45327,"journal":{"name":"Knowledge Management & E-Learning-An International Journal","volume":" ","pages":""},"PeriodicalIF":2.5000,"publicationDate":"2021-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Knowledge Management & E-Learning-An International Journal","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.34105/j.kmel.2021.13.006","RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 4
Abstract
Undergraduates are often advised to expand their discipline-specific vocabulary in order to cope with the rigor of reading and writing academic texts. For the students studying in English-medium settings, it is in their interest to acquire vocabulary in their disciplines as this is vital to academic success. While students recognize the importance of discipline-specific vocabulary acquisition, they are typically unable to do so due to their heavy work on learning and assessment tasks. With the advent of mobile technology, one way to address this problem is to create vocabulary apps. To meet this need, this paper presents a gamified, discipline-specific vocabulary learning app Books vs Brains@PolyU. It was developed to help busy undergraduates to build a repertoire of the vocabulary across seven disciplines. We explored students’ perceptions and evaluation of this tool via interviews with sixteen student participants of the project. The results show that students found the tool useful and motivating, indicating the effectiveness of the app in helping busy undergraduates to build and expand their knowledge of discipline-specific vocabulary.
为了应对严谨的学术文章阅读和写作,本科生经常被建议扩大他们的学科特定词汇量。对于在英语环境中学习的学生来说,获得学科词汇符合他们的兴趣,因为这对学业成功至关重要。虽然学生认识到特定学科词汇习得的重要性,但由于繁重的学习和评估任务,他们通常无法做到这一点。随着移动技术的出现,解决这个问题的一种方法是创建词汇应用程序。为了满足这一需求,本文提出了一个游戏化的、特定学科的词汇学习应用程序Books vs Brains@PolyU。它的开发是为了帮助忙碌的大学生建立跨七个学科的词汇库。我们通过采访16名参与该项目的学生,探讨了学生对该工具的看法和评价。结果表明,学生们发现该工具很有用,也很有动力,这表明该应用程序在帮助忙碌的大学生建立和扩展学科特定词汇知识方面是有效的。