{"title":"EFEKTIVITAS MEDIA PEMBELAJARAN TERHADAP HASIL BELAJAR KIMIA SISWA SMA NEGERI 16 BANDA ACEH","authors":"Ainun Mardhiah, Said Ali Akbar","doi":"10.22373/LJ.V6I1.3173","DOIUrl":null,"url":null,"abstract":"The observations result of the students of SMA Negeri 16 Banda Aceh, showing that the student were less motivated in learning process, they prefer to play and engrossed by their own activities, there were only several students whose really enthusiastic about the material being studied. In order of learning in the classroom went well, so that needs to be innovated the learning activities by using. One of the innovations was used, namely the instructional media, while the learning media that used was the dominoes card and the crossword puzzles. This study aimed to see the effectiveness of learning media on student learning outcomes in learning chemistry by using Dominoes card and crossword puzzle media. This research was the experimental, the research of this research was the student of XI-1 class student experiment class I (dominoes card media) and class XI-2 as experiment class II (crossword puzzle), with total sample was about 37 students. The sample selection based on Purpossive Sampling technique. The instruments used in the form of written tests consist of 20 multiple choice questions with cognitive competence level C1 (knowledge), C2 (understanding), and C3 (application), group worksheet (LKK) in the form of card media and a crossword puzzle, and implementation plan learning (RPP). The data collection techniques were by pretest and posttest, and then analyzed were by using the normality test, homogeneity test, and T test on hypothesis test with 19-version version of the Statistical Program for Social Science (SPSS) program. The results showed that there was no significant difference to the learning outcomes of students who were taught using domino card media and TTS media. It can be concluded that the domino card media and TTS media are very effective in improving the learning outcomes of the students of SMA Negeri 16 Banda Aceh.","PeriodicalId":33707,"journal":{"name":"Lantanida Journal","volume":"1 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2018-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"33","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Lantanida Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22373/LJ.V6I1.3173","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 33
Abstract
The observations result of the students of SMA Negeri 16 Banda Aceh, showing that the student were less motivated in learning process, they prefer to play and engrossed by their own activities, there were only several students whose really enthusiastic about the material being studied. In order of learning in the classroom went well, so that needs to be innovated the learning activities by using. One of the innovations was used, namely the instructional media, while the learning media that used was the dominoes card and the crossword puzzles. This study aimed to see the effectiveness of learning media on student learning outcomes in learning chemistry by using Dominoes card and crossword puzzle media. This research was the experimental, the research of this research was the student of XI-1 class student experiment class I (dominoes card media) and class XI-2 as experiment class II (crossword puzzle), with total sample was about 37 students. The sample selection based on Purpossive Sampling technique. The instruments used in the form of written tests consist of 20 multiple choice questions with cognitive competence level C1 (knowledge), C2 (understanding), and C3 (application), group worksheet (LKK) in the form of card media and a crossword puzzle, and implementation plan learning (RPP). The data collection techniques were by pretest and posttest, and then analyzed were by using the normality test, homogeneity test, and T test on hypothesis test with 19-version version of the Statistical Program for Social Science (SPSS) program. The results showed that there was no significant difference to the learning outcomes of students who were taught using domino card media and TTS media. It can be concluded that the domino card media and TTS media are very effective in improving the learning outcomes of the students of SMA Negeri 16 Banda Aceh.
SMA Negeri 16 Banda Aceh的学生的观察结果表明,学生在学习过程中的积极性较低,他们更喜欢玩耍并专注于自己的活动,只有几个学生真正对所学材料充满热情。课堂上的学习秩序进行得很好,因此需要通过使用来创新学习活动。其中一个创新被使用,即教学媒体,而使用的学习媒体是多米诺骨牌和填字游戏。本研究旨在通过使用多米诺骨牌和填字游戏媒体来观察学习媒体对学生化学学习结果的有效性。本研究为实验,研究对象为XI-1班学生实验一班(多米诺牌媒体)和XI-2班学生实验二班(填字游戏),总样本约为37名学生。基于Purposive采样技术的样本选择。书面测试中使用的工具包括20个认知能力等级为C1(知识)、C2(理解)和C3(应用)的选择题,卡片媒体和填字游戏形式的小组工作表(LKK),以及实施计划学习(RPP)。数据收集技术采用前测和后测,然后采用正态性检验、同质性检验和假设检验上的T检验,用19版社会科学统计程序(SPSS)进行分析。结果表明,使用多米诺牌媒体和TTS媒体教学的学生的学习结果没有显著差异。可以得出的结论是,多米诺牌媒体和TTS媒体在提高班达亚齐16号SMA Negeri学生的学习成绩方面非常有效。