{"title":"EFFECTS OF A PLAYER'S AWARENESS OF INFORMATION ACQUISITION AND ABILITY TO CHANGE STRATEGY IN ATTRITION GAMES","authors":"Ryusuke Hohzaki, Makoto Tanaka","doi":"10.15807/JORSJ.60.353","DOIUrl":null,"url":null,"abstract":"This paper deals with a two-person zero-sum (TPZS) attrition game on a network in which attackers depart from a start node and attempt to reach a destination node while defenders deploy to intercept the attackers. Both players incur some attrition due to con(cid:13)ict between them, but the payoff of the game is the number of surviving attackers reaching the destination. We generate a system of models categorized according to various scenarios of the player’s information acquisition (IA) about his opponent and derive linear programming formulations for the equilibria of the models. Comparing the equilibria, we evaluate the values of the situations around the IA in a comprehensive manner.","PeriodicalId":51107,"journal":{"name":"Journal of the Operations Research Society of Japan","volume":"60 1","pages":"353-378"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.15807/JORSJ.60.353","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of the Operations Research Society of Japan","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15807/JORSJ.60.353","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Decision Sciences","Score":null,"Total":0}
引用次数: 3
Abstract
This paper deals with a two-person zero-sum (TPZS) attrition game on a network in which attackers depart from a start node and attempt to reach a destination node while defenders deploy to intercept the attackers. Both players incur some attrition due to con(cid:13)ict between them, but the payoff of the game is the number of surviving attackers reaching the destination. We generate a system of models categorized according to various scenarios of the player’s information acquisition (IA) about his opponent and derive linear programming formulations for the equilibria of the models. Comparing the equilibria, we evaluate the values of the situations around the IA in a comprehensive manner.
期刊介绍:
The journal publishes original work and quality reviews in the field of operations research and management science to OR practitioners and researchers in two substantive categories: operations research methods; applications and practices of operations research in industry, public sector, and all areas of science and engineering.