{"title":"La memoria indolora del videojuego de historia","authors":"Alberto Venegas Ramos","doi":"10.20932/barataria.v0i29.545","DOIUrl":null,"url":null,"abstract":"The formation and consolidation of national identity and communities rest on memory and remembrance of the past. Currently, countries such as the United States, Spain, Poland, Germany, France or the Czech Republic have a memory dispute within them that causes social problems related to the policies and laws of memory. An example is the case of Spain and the case of Law 52/2007, of December 26, which recognizes and extends the rights and measures \nmeasured in favor of those who suffer persecution or violence during the civil war and the dictatorship. popularly recognized as the Historical Memory Law that has generated so many debates and confrontations in national politics. The video game is a medium that may or may not contribute to the culture of remembrance. To demonstrate the previous statement, we will analyze different history video games that help to understand the medium as part of that culture of commemoration, building the past and linked to the present, and others that do not help said commemoration and reconstruction of the past in the hypershow format. \nKeywords \nIdentity, memory, history, video games, historical video games.","PeriodicalId":40715,"journal":{"name":"Barataria-Revista Castellano-Manchega de Ciencias Sociales","volume":"1 1","pages":"24-35"},"PeriodicalIF":0.3000,"publicationDate":"2020-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Barataria-Revista Castellano-Manchega de Ciencias Sociales","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.20932/barataria.v0i29.545","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"SOCIAL SCIENCES, INTERDISCIPLINARY","Score":null,"Total":0}
引用次数: 1
Abstract
The formation and consolidation of national identity and communities rest on memory and remembrance of the past. Currently, countries such as the United States, Spain, Poland, Germany, France or the Czech Republic have a memory dispute within them that causes social problems related to the policies and laws of memory. An example is the case of Spain and the case of Law 52/2007, of December 26, which recognizes and extends the rights and measures
measured in favor of those who suffer persecution or violence during the civil war and the dictatorship. popularly recognized as the Historical Memory Law that has generated so many debates and confrontations in national politics. The video game is a medium that may or may not contribute to the culture of remembrance. To demonstrate the previous statement, we will analyze different history video games that help to understand the medium as part of that culture of commemoration, building the past and linked to the present, and others that do not help said commemoration and reconstruction of the past in the hypershow format.
Keywords
Identity, memory, history, video games, historical video games.