Can elementary school students really benefit from using video games at school

J. Bugmann
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引用次数: 0

Abstract

Can playing video games improve expected learning outcomes for elementary school students? To address this question, we examined relationships between the knowledge and competencies that students developed through video gaming and the common core of knowledge and skills covered in France’s education competency framework. We used an experimental design to investigate elementary school students who played a serious video game. The results reveal associations between playing Food Force and the key competencies described in the competency framework, and more particularly, that this type of serious gaming can help students develop these key competencies.
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小学生真的能从学校玩电子游戏中获益吗
玩电子游戏能提高小学生的预期学习成绩吗?为了解决这个问题,我们研究了学生通过视频游戏发展的知识和能力与法国教育能力框架中涵盖的知识和技能的共同核心之间的关系。我们使用了一个实验设计来调查玩严肃电子游戏的小学生。研究结果揭示了玩Food Force与能力框架中描述的关键能力之间的联系,更具体地说,这种类型的严肃游戏可以帮助学生发展这些关键能力。
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CiteScore
1.00
自引率
0.00%
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0
审稿时长
20 weeks
期刊最新文献
ICT Education: 50th Annual Conference of the Southern African Computer Lecturers' Association, SACLA 2021, Johannesburg, South Africa, July 16, 2021, Revised Selected Papers ICT Education: 51st Annual Conference of the Southern African Computer Lecturers' Association, SACLA 2022, Cape Town, South Africa, July 21–22, 2022, Revised Selected Papers Teacher education, students' autonomy and digital technologies: A case study about programming with Scratch ICT Education: 49th Annual Conference of the Southern African Computer Lecturers' Association, SACLA 2020, Virtual Event, July 6–9, 2020, Revised Selected Papers Young children’s graphical sign lexicons and the emergence of mathematical symbols
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