Matthew Varrette, Jack Berkenstock, A. Greenwood-Ericksen, Anthony Ortega, Faith Michaels, Veronica Pietrobon, Marc Schodorf
{"title":"Exploring the efficacy of cognitive behavioral therapy and role-playing games as an intervention for adults with social anxiety","authors":"Matthew Varrette, Jack Berkenstock, A. Greenwood-Ericksen, Anthony Ortega, Faith Michaels, Veronica Pietrobon, Marc Schodorf","doi":"10.1080/01609513.2022.2146029","DOIUrl":null,"url":null,"abstract":"ABSTRACT Tabletop role-playing games (TTRPGs) have increased in popularity as a hobby and allows multiple people to play together online or in person. Group activities such as TTRPGs have been used to improve social skills and mental well-being Although there is qualitative and anecdotal studies and reports about the efficacy of the therapeutic application of TTRPGs, no related studies have employed quantitative measures or mental health screening tools. This study explored whether intentionally introduced cognitive behavioral therapy (CBT) delivered through the medium of TTRPG groups could positively affect social skills, reduce anxiety symptoms and behaviors, and enhance the mental well-being of participants. Data was collected from May 2020 to February 2021 using the Social Phobia Inventory, Generalized Anxiety Disorder Assessment, Social Skills Inventory, and Group Satisfaction Scale and debriefs with participants. The study was completed virtually. All the groups showed an average decrease in self-reported anxiety; one of the therapeutic TTRPG groups decreased in self-reported social anxiety, while the others remained the same. All of them showed improved social skill scores and the participants were very satisfied with the overall group experience, thus suggesting that their needs were met.","PeriodicalId":39702,"journal":{"name":"Social Work with Groups","volume":"46 1","pages":"140 - 156"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Social Work with Groups","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/01609513.2022.2146029","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
ABSTRACT Tabletop role-playing games (TTRPGs) have increased in popularity as a hobby and allows multiple people to play together online or in person. Group activities such as TTRPGs have been used to improve social skills and mental well-being Although there is qualitative and anecdotal studies and reports about the efficacy of the therapeutic application of TTRPGs, no related studies have employed quantitative measures or mental health screening tools. This study explored whether intentionally introduced cognitive behavioral therapy (CBT) delivered through the medium of TTRPG groups could positively affect social skills, reduce anxiety symptoms and behaviors, and enhance the mental well-being of participants. Data was collected from May 2020 to February 2021 using the Social Phobia Inventory, Generalized Anxiety Disorder Assessment, Social Skills Inventory, and Group Satisfaction Scale and debriefs with participants. The study was completed virtually. All the groups showed an average decrease in self-reported anxiety; one of the therapeutic TTRPG groups decreased in self-reported social anxiety, while the others remained the same. All of them showed improved social skill scores and the participants were very satisfied with the overall group experience, thus suggesting that their needs were met.
期刊介绍:
Social Work with Groups is a unique quarterly journal of community and clinical practice, and an important reference publication for those in the social work profession who value and seek to understand the small group. The journal addresses the issues of group work in psychiatric, rehabilitative, and multipurpose social work and social service agencies; crisis theory and group work; the use of group programs in clinical and community practice; and basic group competencies for all social work professionals. The contributions reflect a sophisticated knowledge of the use of the group as a learning medium and a highly developed understanding of instructional technology in the teaching of social group work knowledge and skills.