Performance Characteristics of a Camera-Based Tangible Input Device for Manipulation of 3D Information

Zeyuan Chen, C. Healey, R. Amant
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引用次数: 3

Abstract

This paper describes a prototype tangible six degree of freedom (6 DoF) input device that is inexpensive and intuitive to use: a cube with colored corners of specific shapes, tracked by a single camera, with pose estimated in real time. A tracking and automatic color adjustment system are designed so that the device can work robustly with noisy surroundings and is invariant to changes in lighting and background noise. A system evaluation shows good performance for both refresh (above 60 FPS on average) and accuracy of pose estimation (average angular error of about 1). A user study of 3D rotation tasks shows that the device outperforms other 6 DoF input devices used in a similar desktop environment. The device has the potential to facilitate interactive applications such as games as well as viewing 3D information.
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一种基于摄像头的三维信息操作有形输入设备的性能特点
本文描述了一种原型有形六自由度(6 DoF)输入设备,它价格低廉,使用直观:一个具有特定形状的彩色角的立方体,由单个摄像机跟踪,实时估计姿态。设计了跟踪和自动调色系统,使设备能够在噪声环境下鲁棒工作,并且不受光照和背景噪声变化的影响。系统评估显示,该设备在刷新(平均每秒60帧以上)和姿态估计精度(平均角度误差约为1)方面都表现良好。对3D旋转任务的用户研究表明,该设备优于类似桌面环境中使用的其他6自由度输入设备。该设备有可能促进互动应用,如游戏和观看3D信息。
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