{"title":"Facebook’s social VR: So many virtual worlds, so little time","authors":"Phylis Johnson","doi":"10.1386/jgvw_00015_5","DOIUrl":null,"url":null,"abstract":"Review of: Facebook’s social VR: So many virtual worlds, so little timeOculus Connect 6 San Jose, CA, 25‐26 September 2019, Occulus and Facebook","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":null,"pages":null},"PeriodicalIF":0.7000,"publicationDate":"2020-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Gaming and Virtual Worlds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1386/jgvw_00015_5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMMUNICATION","Score":null,"Total":0}
引用次数: 0
Abstract
Review of: Facebook’s social VR: So many virtual worlds, so little timeOculus Connect 6 San Jose, CA, 25‐26 September 2019, Occulus and Facebook