Embodying empathy: using game design as a maker pedagogy to teach design thinking

IF 1.8 Q2 COMMUNICATION Technical Communication Quarterly Pub Date : 2022-05-12 DOI:10.1080/10572252.2022.2077453
Rebekah Shultz Colby
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引用次数: 1

Abstract

ABSTRACT This article argues that game design can be used to teach design thinking within a pedagogy of making. It analyzes qualitative survey responses from 12 writing teachers who asked students to design social justice games and argues that games not only give students practice in design thinking but that, as multimodal, embodied systems, games can enact social theories and, as such, be a way for students to empathize with and design for wicked social problems.
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体现同理心:利用游戏设计作为创客教学法来教授设计思维
本文认为,游戏设计可以用于在制作教学中教授设计思维。它分析了12位写作教师的定性调查反馈,这些教师要求学生设计社会正义游戏,并认为游戏不仅让学生练习设计思维,而且作为多模态、具体化的系统,游戏可以制定社会理论,因此,它是学生同情和设计邪恶社会问题的一种方式。
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来源期刊
CiteScore
3.00
自引率
45.50%
发文量
35
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