Designing Horticulture Education Game

Khoirul Fikri Shona, Albertus Dwiyoga Widiantoro, Bernardinus Harnadi
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Abstract

Learning about fruit crops can be done by utilizing the gaming media. The purpose of this research is to design a game with a concept of horticulture including planting, caring for, and maintaining fruit trees. This game is packaged in an attractive appearance and resembleing the state of the garden. The game was tested by 43 hortimart visitors the result shows that the game is easy and fun to play so that users will continue to use it but it isn’t influence by age, gender, and usefulness of the game
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设计园艺教育游戏
关于水果作物的学习可以通过利用游戏媒体来完成。本研究的目的是设计一款具有园艺概念的游戏,包括种植、照料和维护果树。这款游戏包装精美,与花园的状态相似。该游戏由43名hortimart访问者进行了测试,结果表明该游戏简单有趣,用户可以继续使用,但不受年龄、性别和游戏有用性的影响
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发文量
14
审稿时长
4 weeks
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