Application of the Somatosensory Interaction Technology Combined with Virtual Reality Technology on Upper Limbs Function in Cerebrovascular Disease Patients

Wangxiang Mai, Liang Fang, Zhuoming Chen, Xiuping Wang, Wanting Li, Weiyi He
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引用次数: 11

Abstract

Objective: To explore the effects of the somatosensory interaction technology combined with virtual reality technology on upper limbs function and activities of daily living (ADL) in cerebrovascular disease patients. Methods: Form January, 2019 to December, 2019, 80 cerebrovascular disease patients were recruited, and had been divided into control group (n = 40) and observation group (n = 40), randomly. The control groups received conventional rehabilitation treatment, for 40 minutes per day, while observation group received conventional rehabilitation treatment, for 20 minutes per day, and virtual reality technology treatment, 20 minutes per day, 5 days a week for 4 weeks. Wolf Motor Function Test (WMFT), Fugl-Meyer Assessment-Upper Extremities (FMA-UE) and modified Barthel index (MBI) were used to assess the motor function of the upper limbs and ADL before and after treatment. Results: Before treatment, the scores of WMFT, FMA-UE and MBI were no significant difference between two groups (P > 0.05). The scores improved in both groups after treatment (P < 0.01), and were higher in the observation group than in the control group (P < 0.05). Conclusion: The somatosensory interaction technology combined with virtual reality technology could facilitate to improve the upper limbs function and ADL in cerebrovascular disease patients.
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体感交互技术结合虚拟现实技术在脑血管病患者上肢功能研究中的应用
目的:探讨体感交互技术结合虚拟现实技术对脑血管病患者上肢功能及日常生活活动(ADL)的影响。方法:于2019年1月至2019年12月招募80例脑血管病患者,随机分为对照组(n = 40)和观察组(n = 40)。对照组患者接受常规康复治疗,每天40分钟,观察组患者接受常规康复治疗,每天20分钟,同时进行虚拟现实技术治疗,每天20分钟,每周5天,连续4周。采用Wolf运动功能测试(WMFT)、Fugl-Meyer上肢评估(FMA-UE)和改良Barthel指数(MBI)评估治疗前后上肢运动功能和ADL。结果:治疗前,两组患者WMFT、FMA-UE、MBI评分比较,差异均无统计学意义(P < 0.05)。治疗后两组患者评分均有改善(P < 0.01),且观察组高于对照组(P < 0.05)。结论:体感交互技术结合虚拟现实技术有助于改善脑血管病患者的上肢功能和ADL。
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