Introduction to theme issue on leisure across the life course

IF 2.5 2区 社会学 Q2 HOSPITALITY, LEISURE, SPORT & TOURISM Journal of Leisure Research Pub Date : 2022-07-14 DOI:10.1080/00222216.2022.2081006
P. Heintzman
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引用次数: 1

Abstract

Life course refers to the transitions of a person’s development as one moves from infant to older adult and through possible life stages such as spouse or parent (Singleton, 2013). As one enters and leaves different stages of the life course, leisure opportunities and behaviors may vary and change (Mannell & Kleiber, 1997). The seven papers in this theme issue give snapshots into some groups at certain life stages (college students, youth, Generation Y women, mothers, older adults) in various places around the globe (e.g., India, Taiwan, the United States), thereby enhancing our understanding of the complexity and variety of leisure throughout the life course. Using cluster analysis, Hartman et al. (2022) investigated the relationships between free time perceptions, well-being and identity development among emerging adults with an average age of 20.07 years who attended college at a university in the southeastern United States. The resulting four clusters differed significantly in their levels of free time awareness (cognitive perceptions) and boredom (affective perceptions). Lack of free time opportunities and higher levels of boredom were associated with mental health issues, while approaches to free time use reflected and affected identity formation which is central to the development of emerging adults. On the other side of the world in India, Deshbandhu et al. (2022) explored with qualitative interviews and co-playing observations the engagement of five youth, ranging in age from 21 to 28 years, in the game Pok emon Go. Using Soja’s (1996) concept of “thirdspace,” this paper suggests that in rapidly urbanizing India where there are fewer opportunities for physical play and social interaction, Pok emon Go creates hybrid habitats where participants generate their own meanings of leisure, youth, and gaming that facilitate empowerment and initiative among the participants. The next study, by Ho (2022), utilized the social exchange framework to investigate the social leisure activities of 18 urban Taiwanese women aged 28 to 37 who belong to Generation Y. Social leisure activities were motivated by both extrinsic motivations such as friendship and socializing and the intrinsic motivations of meeting one’s emotional needs. Thus, social leisure activities characterized by positive emotion and commitment, in addition to being leisure settings, were contexts for enlarging social networks and relationships as well as nourishing the positive effects of happiness and satisfaction. In a study completed in North Carolina, MacNell et al. (2022) conducted interviews with 138 low-income mothers, with an average age of 34 years, to examine how motherhood shaped their decisions and capability to participate in physical activity during leisure time as well as to understand facilitators and barriers to this activity. Although participants tended to believe that physical activity was important for a healthy lifestyle, they identified several barriers to this activity including lack of access to physical activity places, the high cost of
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贯穿一生的休闲主题导论
生命历程是指一个人从婴儿到老年人,以及可能的人生阶段(如配偶或父母)的发展转变(Singleton, 2013)。随着一个人进入和离开生命历程的不同阶段,休闲机会和行为可能会有所不同和变化(Mannell & Kleiber, 1997)。本期主题的七篇论文对全球各地(如印度、台湾、美国)处于特定生命阶段的一些群体(大学生、青年、Y世代女性、母亲、老年人)进行了简要介绍,从而增强了我们对整个生命过程中休闲的复杂性和多样性的理解。哈特曼等人(2022)利用聚类分析,调查了在美国东南部一所大学就读的平均年龄为20.07岁的新兴成年人的自由时间观念、幸福感和身份发展之间的关系。由此产生的四个群体在自由时间意识(认知感知)和无聊感(情感感知)的水平上存在显著差异。缺乏自由时间机会和更高程度的无聊与心理健康问题有关,而利用自由时间的方法反映并影响了身份的形成,而身份的形成对新生成人的发展至关重要。在世界的另一边,在印度,Deshbandhu等人(2022)通过定性访谈和共同游戏观察,探索了5名年龄在21岁至28岁之间的年轻人在游戏《pokemon Go》中的参与度。利用Soja(1996)的“第三空间”概念,本文认为在快速城市化的印度,身体游戏和社交互动的机会较少,《pokemon Go》创造了混合栖息地,参与者可以在其中产生自己的休闲,年轻和游戏意义,从而促进参与者之间的赋权和主动性。Ho(2022)利用社会交换框架,调查18名28 - 37岁台湾都市y世代女性的社会休闲活动。社会休闲活动既有友情、社交等外在动机,也有满足情感需求等内在动机。因此,以积极情绪和承诺为特征的社会休闲活动,除了是休闲环境外,也是扩大社会网络和关系的环境,也是滋养幸福和满足的积极影响的环境。在北卡罗来纳州完成的一项研究中,MacNell等人(2022)对138名平均年龄为34岁的低收入母亲进行了访谈,以检查母亲身份如何影响她们在闲暇时间参加体育活动的决定和能力,并了解这项活动的促进因素和障碍。尽管参与者倾向于认为体育活动对健康的生活方式很重要,但他们指出了一些阻碍体育活动的障碍,包括缺乏体育活动场所、体育费用高
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来源期刊
CiteScore
5.70
自引率
9.40%
发文量
23
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