Spontaneous gaze interaction based on smooth pursuit eye movement using difference gaze pattern method

Suatmi Murnani, N. A. Setiawan, S. Wibirama
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引用次数: 1

Abstract

Human gaze is a promising input modality for being able to be used as natural user interface in touchless technology during Covid-19 pandemic. Spontaneous gaze interaction is required to allow participants to directly interact with an application without any prior eye tracking calibration. Smooth pursuit eye movement is commonly used in this kind of spontaneous gaze-based interaction. Many studies have been focused on various object selection techniques in smooth pursuit-based gaze interaction; however, challenges in spatial accuracy and implementation complexity have not been resolved yet. To address these problems, we then proposed an approach using difference patterns between gaze and dynamic objects' trajectories for object selection named Difference Gaze Pattern method (DGP). Based on the experimental results, our proposed method yielded the best object selection accuracy of  and success time of  ms. The experimental results also showed the robustness of object selection using difference patterns to spatial accuracy and it was relatively simpler to be implemented. The results also suggested that our proposed method can contribute to spontaneous gaze interaction.
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基于差分注视模式法的平滑追求眼动的自发注视交互
在新冠肺炎大流行期间,人类凝视是一种很有前途的输入方式,可以用作无接触技术中的自然用户界面。自发凝视交互是允许参与者在没有任何先前眼睛跟踪校准的情况下直接与应用程序交互所必需的。在这种自发的基于凝视的互动中,通常使用平滑的眼动追踪。许多研究集中在基于平滑追求的凝视交互中的各种对象选择技术上;然而,空间精度和实现复杂性方面的挑战尚未得到解决。为了解决这些问题,我们提出了一种使用凝视和动态对象轨迹之间的差异模式进行对象选择的方法,称为差异凝视模式方法(DGP)。基于实验结果,我们提出的方法产生了ms的最佳对象选择精度和成功时间。实验结果还表明,使用差异模式的对象选择对空间精度具有鲁棒性,并且实现起来相对简单。结果还表明,我们提出的方法可以促进自发的凝视交互。
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来源期刊
Communications in Science and Technology
Communications in Science and Technology Engineering-Engineering (all)
CiteScore
3.20
自引率
0.00%
发文量
13
审稿时长
24 weeks
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