Integration of Game-Based Learning as a Teaching Method in Elementary Education

Eliza Avdiu
{"title":"Integration of Game-Based Learning as a Teaching Method in Elementary Education","authors":"Eliza Avdiu","doi":"10.22521/UNIBULLETIN.2020.91.5","DOIUrl":null,"url":null,"abstract":"The education system in Kosovo is facing contemporary reform changes; moving from the inherited traditional system to a children activity-oriented form of teaching, where the objective is game-based learning. The purpose of this study is to form an understanding of the integration of game-based learning as a teaching method, and its challenges in application within the Kosovan elementary school teaching process. In the study, semi-structured interviews were conducted with 24 teachers from eight elementary schools. The study data were based on the descriptive analysis of the teachers’ opinions, as well as observation of their teaching by the researchers. According to the findings of the study, the importance of integrating game-based learning in elementary education lies in changing the position of the pupil in the school, facilitating a sense of joy from using games during classroom lessons, and thereby enabling their free expression, to learn and to be appreciated without fear; which is something they may have been reluctant to do in Kosovan society. The results of the study present a challenging picture for Kosovan teachers in coping with integrating and delivering game-based learning as part of the curriculum reform; accordingly, the results seen in practice are not deemed to be satisfactory. Many problems exist with the use of games in the classroom such as lack of adequate teacher training, lack of textbooks and teaching aids, inadequate school facilities, and large numbers of pupils in the classroom.","PeriodicalId":31152,"journal":{"name":"Universitepark Bulten","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2020-02-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Universitepark Bulten","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22521/UNIBULLETIN.2020.91.5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

The education system in Kosovo is facing contemporary reform changes; moving from the inherited traditional system to a children activity-oriented form of teaching, where the objective is game-based learning. The purpose of this study is to form an understanding of the integration of game-based learning as a teaching method, and its challenges in application within the Kosovan elementary school teaching process. In the study, semi-structured interviews were conducted with 24 teachers from eight elementary schools. The study data were based on the descriptive analysis of the teachers’ opinions, as well as observation of their teaching by the researchers. According to the findings of the study, the importance of integrating game-based learning in elementary education lies in changing the position of the pupil in the school, facilitating a sense of joy from using games during classroom lessons, and thereby enabling their free expression, to learn and to be appreciated without fear; which is something they may have been reluctant to do in Kosovan society. The results of the study present a challenging picture for Kosovan teachers in coping with integrating and delivering game-based learning as part of the curriculum reform; accordingly, the results seen in practice are not deemed to be satisfactory. Many problems exist with the use of games in the classroom such as lack of adequate teacher training, lack of textbooks and teaching aids, inadequate school facilities, and large numbers of pupils in the classroom.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
游戏学习作为一种基础教育教学方法的整合
科索沃的教育制度正面临着当代的改革变化;从继承的传统系统转向以儿童活动为导向的教学形式,其目标是基于游戏的学习。本研究的目的是形成对游戏学习作为一种教学方法的整合的理解,以及它在科索沃小学教学过程中应用的挑战。本研究采用半结构式访谈法,对8所小学的24名教师进行访谈。研究数据基于对教师观点的描述性分析,以及研究者对教师教学的观察。根据研究结果,在小学教育中整合游戏学习的重要性在于改变学生在学校中的位置,促进在课堂教学中使用游戏的快乐感,从而使他们能够自由表达,学习和被欣赏。这是他们在科索沃社会可能不愿意做的事情。作为课程改革的一部分,研究结果为科索沃教师在整合和提供基于游戏的学习方面呈现了一幅具有挑战性的画面;因此,在实践中看到的结果并不令人满意。在课堂上使用游戏存在许多问题,如缺乏足够的教师培训,缺乏教科书和教具,学校设施不足,教室里的学生太多。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
审稿时长
24 weeks
期刊最新文献
The Interaction Between Perceived Task Complexity, Individual Work Orientation, and Job Crafting in Explaining Flow Experience at Work Active Students in Religious Activities Have High Learning Achievements Secondary School EFL Students’ Perceptions of The Flipped Classroom in Terms of Autonomy, Language Skills, Technological Attitudes, and Motivation Drivers of Students’ Satisfaction at Tertiary Level in Bangladesh: A Holistic Approach Intercultural Communication in the Multicultural World
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1