Unsupervised High-Resolution Portrait Gaze Correction and Animation

IF 10.8 1区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE IEEE Transactions on Image Processing Pub Date : 2022-07-01 DOI:10.48550/arXiv.2207.00256
Jichao Zhang, Jingjing Chen, Hao Tang, E. Sangineto, Peng Wu, Yan Yan, N. Sebe, Wei Wang
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引用次数: 2

Abstract

This paper proposes a gaze correction and animation method for high-resolution, unconstrained portrait images, which can be trained without the gaze angle and the head pose annotations. Common gaze-correction methods usually require annotating training data with precise gaze, and head pose information. Solving this problem using an unsupervised method remains an open problem, especially for high-resolution face images in the wild, which are not easy to annotate with gaze and head pose labels. To address this issue, we first create two new portrait datasets: CelebGaze ( $256 \times 256$ ) and high-resolution CelebHQGaze ( $512 \times 512$ ). Second, we formulate the gaze correction task as an image inpainting problem, addressed using a Gaze Correction Module (GCM) and a Gaze Animation Module (GAM). Moreover, we propose an unsupervised training strategy, i.e., Synthesis-As-Training, to learn the correlation between the eye region features and the gaze angle. As a result, we can use the learned latent space for gaze animation with semantic interpolation in this space. Moreover, to alleviate both the memory and the computational costs in the training and the inference stage, we propose a Coarse-to-Fine Module (CFM) integrated with GCM and GAM. Extensive experiments validate the effectiveness of our method for both the gaze correction and the gaze animation tasks in both low and high-resolution face datasets in the wild and demonstrate the superiority of our method with respect to the state of the art.
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无监督的高分辨率肖像凝视校正和动画
本文提出了一种针对高分辨率、无约束人像图像的注视校正和动画方法,该方法可以在没有注视角度和头姿注释的情况下进行训练。常见的注视校正方法通常需要用精确的注视和头姿信息注释训练数据。使用无监督方法解决这个问题仍然是一个开放的问题,特别是对于野外的高分辨率人脸图像,这些图像不容易用凝视和头部姿势标签进行注释。为了解决这个问题,我们首先创建两个新的肖像数据集:CelebHQGaze ($256 \times 256$)和高分辨率的CelebHQGaze ($512 \times 512$)。其次,我们将凝视校正任务制定为图像绘制问题,使用凝视校正模块(GCM)和凝视动画模块(GAM)来解决。此外,我们提出了一种无监督训练策略,即合成-训练,以学习眼睛区域特征与凝视角度之间的相关性。因此,我们可以将学习到的潜在空间用于注视动画,并在该空间中进行语义插值。此外,为了减轻训练和推理阶段的内存和计算成本,我们提出了一种将GCM和GAM集成在一起的粗到精模块(CFM)。大量的实验验证了我们的方法在低分辨率和高分辨率面部数据集上的凝视校正和凝视动画任务的有效性,并证明了我们的方法相对于目前的技术水平的优越性。
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来源期刊
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing 工程技术-工程:电子与电气
CiteScore
20.90
自引率
6.60%
发文量
774
审稿时长
7.6 months
期刊介绍: The IEEE Transactions on Image Processing delves into groundbreaking theories, algorithms, and structures concerning the generation, acquisition, manipulation, transmission, scrutiny, and presentation of images, video, and multidimensional signals across diverse applications. Topics span mathematical, statistical, and perceptual aspects, encompassing modeling, representation, formation, coding, filtering, enhancement, restoration, rendering, halftoning, search, and analysis of images, video, and multidimensional signals. Pertinent applications range from image and video communications to electronic imaging, biomedical imaging, image and video systems, and remote sensing.
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