Comparing the usability of a virtual reality manual wheelchair simulator in two display conditions

Mrityunjaya A Alapakkam Govindarajan, P. Archambault, Youri Laplante-El Haili
{"title":"Comparing the usability of a virtual reality manual wheelchair simulator in two display conditions","authors":"Mrityunjaya A Alapakkam Govindarajan, P. Archambault, Youri Laplante-El Haili","doi":"10.1177/20556683211067174","DOIUrl":null,"url":null,"abstract":"Virtual reality (VR) simulators can help train manual wheelchair skills. Transfer of skills from the virtual to the real world may depend on the sense of presence, or of being “in” the virtual environment. Objectives To compare 1) the usability (in terms of performance, overall experience, and satisfaction), as well as 2) the sense of presence, in a wheelchair simulator with two display conditions: a head-mounted display (HMD) or a computer monitor. Methods Sixteen healthy adults practiced in the wheelchair simulator, first with a computer monitor display and then with an HMD. Task performance, cybersickness, presence, and overall experience in VR were assessed. Results Four of the participants were unable to complete all tasks in the HMD condition. When comparing the two display conditions, performance was the same, except for one task (bathroom) which took longer with the computer monitor. The HMD condition was rated as significantly higher in terms of sense of presence and VR experience but provoked more intense symptoms of cybersickness. Discussion Use of an HMD increased symptoms of cybersickness, with small gains in wheelchair performance. Thus, the use of an HMD may be warranted for the training of wheelchair skills, if tolerated by participants.","PeriodicalId":43319,"journal":{"name":"Journal of Rehabilitation and Assistive Technologies Engineering","volume":null,"pages":null},"PeriodicalIF":2.0000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Rehabilitation and Assistive Technologies Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1177/20556683211067174","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, BIOMEDICAL","Score":null,"Total":0}
引用次数: 5

Abstract

Virtual reality (VR) simulators can help train manual wheelchair skills. Transfer of skills from the virtual to the real world may depend on the sense of presence, or of being “in” the virtual environment. Objectives To compare 1) the usability (in terms of performance, overall experience, and satisfaction), as well as 2) the sense of presence, in a wheelchair simulator with two display conditions: a head-mounted display (HMD) or a computer monitor. Methods Sixteen healthy adults practiced in the wheelchair simulator, first with a computer monitor display and then with an HMD. Task performance, cybersickness, presence, and overall experience in VR were assessed. Results Four of the participants were unable to complete all tasks in the HMD condition. When comparing the two display conditions, performance was the same, except for one task (bathroom) which took longer with the computer monitor. The HMD condition was rated as significantly higher in terms of sense of presence and VR experience but provoked more intense symptoms of cybersickness. Discussion Use of an HMD increased symptoms of cybersickness, with small gains in wheelchair performance. Thus, the use of an HMD may be warranted for the training of wheelchair skills, if tolerated by participants.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
比较虚拟现实手动轮椅模拟器在两种显示条件下的可用性
虚拟现实(VR)模拟器可以帮助训练手动轮椅技能。从虚拟世界到现实世界的技能转移可能取决于存在感,或者“在”虚拟环境中。目的比较轮椅模拟器在头戴式显示器(HMD)和计算机显示器两种显示条件下的可用性(从性能、总体体验和满意度方面)和存在感。方法16名健康成人在轮椅模拟器中进行训练,先用电脑显示器显示,再用头戴式显示器显示。评估了任务表现、晕动症、存在感和VR的整体体验。结果在HMD条件下,有4名被试不能完成所有任务。当比较两种显示条件时,性能是相同的,除了一个任务(浴室)需要更长时间的计算机显示器。在现场感和虚拟现实体验方面,HMD的评分明显更高,但引发了更强烈的晕屏症状。HMD的使用增加了晕动症的症状,在轮椅上的表现略有改善。因此,如果参与者能够容忍的话,可以使用HMD来训练轮椅技能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
5.00%
发文量
37
期刊最新文献
Artificial intelligence approach for detecting and classifying abnormal behaviour in older adults using wearable sensors. Designing feelings into lower-limb prostheses - A kansei engineering approach to understand lower-limb prosthetic cosmeses. Public opinion on types of voice systems for older adults. Initial feasibility evaluation of the RISES system: An innovative and activity-based closed-loop framework for spinal cord injury rehabilitation and recovery. Inclusive rehabilitation and assistive technologies development: An exploration of considerations, principles, and stakeholder engagement.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1