SOSIALISASI ACTIVE LEARNING MATEMATIKA MELALUI PERMAINAN KARTU BAGI GURU-GURU SD N 69 KOTA BENGKULU

Nurul Astuty Yensy
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Abstract

ABSTRACT The majority of teacher in SD N 69 Bengkulu city still have difficulty how to organize the effective learning. Very rarely do they plan mathematic learning with a real-life approach that enable the student, because they assume that such learning was useless, confusing and time-consuming. Based on the preliminary survey found that in SD N 69 Bengkulu city , the teacher in there still used a conventional method in learning. The teacher rarely used the prop as learning media, as in the matter of multiplication of integers . Whereas making innovative and creative mathematical tool was so easy to be created, so that in this activity  have done " Socialization of active learning of mathematics . Through card game for teachers in SD N 69 Bengkulu city . The method used in this activity include: workshop, demonstration,  discussion, and Monitoring and Evaluation. Before the activity was done, All of teacher did not have knowledge how to make prop " card game ". After the workshop was conducted and after completing the practice of making the prop in school, about 84% were produced better and applicable prop. While the other group had not finished completing the " card game " prop because of technical error, but in general (about 9 9 %) the teacher' response to this activity was excellent and their knowledge of the making of card game prop increased. Keywords: Socialization , Card Game , Active Learning.
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关于从SD 69级开始工作的社会活动学习材料
如何组织有效的学习,是明古鲁69市广大教师面临的难题。他们很少用现实生活中的方法来规划数学学习,因为他们认为这种学习毫无用处、令人困惑且耗时。根据初步调查发现,在SD N 69明古鲁市,教师在学习中仍然使用传统的方法。老师很少用道具作为学习媒介,比如整数乘法。尽管制造创新和创造性的数学工具是如此容易,因此,在本次活动中,我们为SD N 69明古鲁市的教师们做了“积极学习数学的社会化。通过纸牌游戏。本次活动使用的方法包括:研讨会、演示、讨论和监测与评估。在活动之前,所有教师都不知道如何制作道具”纸牌游戏”。工作坊进行后,在学校完成道具制作的练习后,约84%的人制作出了更好、适用的道具。而另一组由于技术错误,没有完成“纸牌游戏”道具,但总体而言(约9%)老师们对这次活动的反应非常好,他们对纸牌游戏道具制作的了解也有所增加。关键词:社交化,纸牌游戏,主动学习。
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审稿时长
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