SURE WAY TO WIN A GAME USING A MUTUALLY DEPENDENT DECISION PROCESS MODEL

Toshiharu Fujita
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Abstract

The purpose of this study is to consider the problem of finding a guaranteed way of winning a certain two-player combinatorial game of perfect knowledge from the standpoint of mutually dependent decision processes (MDDPs). Our MDDP model comprises two one-stage deterministic decision processes. Each decision process expresses every turn of a player. We analyze a MDDP problem in which the length of turns taken by a player is minimized, allowing him to win regardless of the decisions made by his opponent. The model provides a formulation for finding the shortest guaranteed strategy. Although computational complexity remains, the concept introduced in this paper can also be applied to other two-player combinatorial games of perfect knowledge.
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使用相互依赖的决策过程模型赢得游戏的可靠方法
本研究的目的是从相互依赖决策过程(MDDP)的角度来考虑如何找到一种有保证的方法来赢得某个完全知识的两人组合游戏的问题。我们的MDDP模型包括两个一阶段确定性决策过程。每个决策过程都表达了球员的每一次转身。我们分析了一个MDDP问题,在这个问题中,球员的回合长度被最小化,无论对手做出什么决定,他都可以获胜。该模型为寻找最短保证策略提供了一个公式。尽管计算复杂性仍然存在,但本文引入的概念也可以应用于其他具有完全知识的两人组合游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of the Operations Research Society of Japan
Journal of the Operations Research Society of Japan 管理科学-运筹学与管理科学
CiteScore
0.70
自引率
0.00%
发文量
12
审稿时长
12 months
期刊介绍: The journal publishes original work and quality reviews in the field of operations research and management science to OR practitioners and researchers in two substantive categories: operations research methods; applications and practices of operations research in industry, public sector, and all areas of science and engineering.
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