HDHumans

IF 1.4 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING Proceedings of the ACM on computer graphics and interactive techniques Pub Date : 2022-10-21 DOI:10.1145/3606927
Marc Habermann, Lingjie Liu, Weipeng Xu, Gerard Pons-Moll, Michael Zollhoefer, C. Theobalt
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引用次数: 1

Abstract

Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and can be particularly beneficial for AR and VR settings. However, current avatar generation approaches either fall short in high-fidelity novel view synthesis, generalization to novel motions, reproduction of loose clothing, or they cannot render characters at the high resolution offered by modern displays. To this end, we propose HDHumans, which is the first method for HD human character synthesis that jointly produces an accurate and temporally coherent 3D deforming surface and highly photo-realistic images of arbitrary novel views and of motions not seen at training time. At the technical core, our method tightly integrates a classical deforming character template with neural radiance fields (NeRF). Our method is carefully designed to achieve a synergy between classical surface deformation and a NeRF. First, the template guides the NeRF, which allows synthesizing novel views of a highly dynamic and articulated character and even enables the synthesis of novel motions. Second, we also leverage the dense pointclouds resulting from the NeRF to further improve the deforming surface via 3D-to-3D supervision. We outperform the state of the art quantitatively and qualitatively in terms of synthesis quality and resolution, as well as the quality of 3D surface reconstruction.
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HDHumans
照片真实的数字人类化身在图形中具有巨大的重要性,因为它们能够在全球范围内进行身临其境的通信,改善游戏和娱乐体验,并且对AR和VR设置特别有益。然而,当前的化身生成方法要么在高保真度的新颖视图合成、对新颖动作的概括、宽松服装的再现方面不足,要么无法以现代显示器提供的高分辨率渲染角色。为此,我们提出了HDHumans,这是第一种用于HD人类角色合成的方法,该方法联合产生精确且时间连贯的3D变形表面和任意新颖视图和训练时未看到的运动的高度逼真的图像。在技术核心,我们的方法将经典变形特征模板与神经辐射场(NeRF)紧密集成。我们的方法经过精心设计,以实现经典表面变形和NeRF之间的协同作用。首先,模板引导NeRF,这允许合成具有高度动态和铰接特征的新颖视图,甚至可以合成新颖的运动。其次,我们还利用NeRF产生的密集点云,通过3D到3D的监督来进一步改进变形表面。在合成质量和分辨率以及3D表面重建的质量方面,我们在数量和质量上都优于现有技术。
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CiteScore
2.90
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